Search found 1152 matches

by TommyCD1
Fri Sep 20, 2024 4:45 am
Forum: Mods Help, Questions, or Requests
Topic: Studio: Plastic blobs don't appear
Replies: 2
Views: 57
United States of America

Re: Studio: Plastic blobs don't appear

My only guess would be that the plastic blob file is not getting included by any pointers. If your map has a types.cfg file in it, make sure this line is inside of it. #include "obj_resource_blob.cfg" This will load the plastic blob resources into the game's memory when loading the map. If...
by TommyCD1
Mon Jul 15, 2024 12:45 pm
Forum: Mods Help, Questions, or Requests
Topic: Important Questions
Replies: 17
Views: 6215
United States of America

Re: Important Questions

No. The only way to have a computer use an airstrike is to manually drop it on a region. Regions cannot be arbitrarily created during gameplay, and so such an ability must be hard coded into the map itself.
by TommyCD1
Sun Jul 14, 2024 11:21 am
Forum: Mods Help, Questions, or Requests
Topic: Important Questions
Replies: 17
Views: 6215
United States of America

Re: Important Questions

I am unsure what you are asking. If you want your computer player to be more aggressive in its enemy locating, you can try to adjust the squads' %.dangerRatio variable. The danger ratio is a multiplier to the squads overall "score". That is, it calculates its score based on its offense an...
by TommyCD1
Sun Jun 23, 2024 10:39 am
Forum: Army Men RTS Tutorials
Topic: Creating new models: How to export .XSI meshes for meshviewer
Replies: 17
Views: 11383
United States of America

Re: Creating new models: How to export .XSI meshes for meshviewer

Now sorry for the wait. I had to confirm that not only would the installer even work, but that the activation would actually stick, which is a problem I've had before where my 3DS Max 8 stopped letting me use it after some time. But this should work. Also, keep in mind that the keygen file, if not ...
by TommyCD1
Sun Jun 23, 2024 7:07 am
Forum: Army Men RTS Tutorials
Topic: Creating new models: How to export .XSI meshes for meshviewer
Replies: 17
Views: 11383
United States of America

Re: Creating new models: How to export .XSI meshes for meshviewer

mohamed2024 wrote: Sun Jun 23, 2024 2:21 am What is the name of program yous use
Everything that I use is detailed and linked in the main post of this topic.
viewtopic.php?p=15191#p15191
by TommyCD1
Sat Jun 22, 2024 9:15 pm
Forum: Army Men RTS Tutorials
Topic: Creating new models: How to export .XSI meshes for meshviewer
Replies: 17
Views: 11383
United States of America

Re: Creating new models: How to export .XSI meshes for meshviewer

I am not sure. All that I know is that a cell of the terrain is exactly 8x8 in size. So for units which only occupy 1/4 of that space, they should approximately be around 2-3 units in length & width. As for height, you'll have to simply go with what looks good. For reference, here is 7x7x7 cube ...
by TommyCD1
Wed May 08, 2024 6:06 am
Forum: Army Men RTS [Download Full Game]
Topic: Army Men RTS Original ISO
Replies: 11
Views: 14757
United States of America

Re: Army Men RTS Original ISO

Yes. What you are describing is a common issue. Unfortunately it has to do with your graphics card / drivers and how it handles the game. Using a different installer will not help anything. I wrote some common solutions you may want to try, though. Unforunately this log doesn't provide any helpful i...
by TommyCD1
Wed May 08, 2024 3:43 am
Forum: Army Men RTS [Download Full Game]
Topic: Army Men RTS Original ISO
Replies: 11
Views: 14757
United States of America

Re: Army Men RTS Original ISO

Can you be more specific? Where is it going wrong, at what step are you unable to continue? Can you download the file at all? Is it not running? Are you able to extract the files, and run the install program? Is it not installing correctly? The game does not run? Alternatively, you may try an altern...
by TommyCD1
Mon Apr 08, 2024 4:13 pm
Forum: Completed Mods
Topic: Custom Campaigns \ Missions Add-on Support
Replies: 7
Views: 16727
United States of America

Re: Custom Campaigns \ Missions Add-on Support

The user data download on the main post is a .zip file, and it can be installed as all of my mods can be: extract to the game's main directory. Specifically, game progress is stored in the file data.cfg which is located in the ../user/ folder of the game. user.png Alternatively, If you copied your o...
by TommyCD1
Wed Mar 13, 2024 1:39 pm
Forum: New Single Player Maps
Topic: Heroic 1.1 Mod
Replies: 63
Views: 26177
United States of America

Re: Heroic 1.1 Mod

Okay. I probably will not be playing this anytime in the future soon, but I can help bugfix if need be, anyone else reports things. My advice for balancing difficulty, especially in regards to vanilla gameplay: If you want more difficult Tan attacks, they should never be simply made bigger. I would ...