Search found 22 matches

by BobTheHunted
Fri Aug 07, 2015 11:30 am
Forum: Upcoming Map Projects (Maps in progress)...
Topic: Ultimate Chaos Map - Release?
Replies: 0
Views: 1582

Ultimate Chaos Map - Release?

I have been gone from this forum for quite some time, and I have also kind of moved on from modding this game. But I have realized I made a serious amount of progress in creating my modded map, and I don't know whether or not I should release it publicly. Any thoughts from anyone? I made a post in ...
by BobTheHunted
Sun Mar 15, 2015 1:01 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: Acidgun fire
Replies: 9
Views: 3969

Re: Acidgun fire

There can only be 8 teams btw, A.I or not, for them to have proper colors and be hostile or do anything in general Actually there are only 8 teams allowed because the game will crash otherwise. Actually, that's not the case. I created a 9th team and added units on that team directly to the map, to ...
by BobTheHunted
Sun Mar 15, 2015 12:43 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: Acidgun fire
Replies: 9
Views: 3969

Re: Acidgun fire

There can only be 8 teams btw, A.I or not, for them to have proper colors and be hostile or do anything in general
by BobTheHunted
Sun Mar 15, 2015 12:41 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: need help getting game to work
Replies: 38
Views: 11141

Re: need help getting game to work

Steelgeneralcj wrote:Idk why it wont work on my pc I just want to play this game :<
Try finding a preunpacked install download without a setup or something
by BobTheHunted
Sat Mar 14, 2015 5:39 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: Acidgun fire
Replies: 9
Views: 3969

Re: Acidgun fire

Thanks I'm still not there I will not give idk Make sure in your mission's Objects.cfg file the hostile object has this layout: CreateObject("army.unit.riff", #) //The number here is where you put object number { MapObj() { HitPoints(1.000000); //This makes the unit attackable and aggress...
by BobTheHunted
Sat Mar 14, 2015 4:49 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: need help getting game to work
Replies: 38
Views: 11141

Re: need help getting game to work

Well, can you still post the log? Go to the army men directory you installed it to and open the file called "amrts.log". Also try to run the program in compatibility mode too. If not, then I guess to only thing to say is that I guess Army Men RTS doesn't work on a 64-bit machine. :-(( Wor...
by BobTheHunted
Wed Mar 11, 2015 2:04 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: editing crates_group
Replies: 2
Views: 1391

Re: editing crates_group

Hi, I'm doing another map, and I need to know How you can make it to my soldiers fired into crates_group? :PB :-(( :PB Make the crates have their own team(on of the eight teams more wont work) and make their team be enemy to other teams/players. In the object cfg, make sure they have hitpoints and ...
by BobTheHunted
Wed Mar 04, 2015 1:23 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: JDA Striker and fire Gun Post
Replies: 5
Views: 1729

Re: JDA Striker and fire Gun Post

I'm afraid I do not understand what you are asking? :? Tommy CD1 Please try to read it again a little text that I had modified :D I am not entirely sure, but I think you are asking what the name of the texture is? You can open up the .god file of the model with a Hex Editor and hit Ctrl F and searc...
by BobTheHunted
Tue Mar 03, 2015 10:29 am
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: Move::block1 edit
Replies: 4
Views: 1841

Re: Move::block1 edit

Moveblock stops flyers? I never knew what they were, by you can just add new ones the same way as a new region in the studio and copy the coordinates and what not into your map. I am not really that experienced in this specific function though, so good luck
by BobTheHunted
Mon Mar 02, 2015 2:04 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: Chunks are dead baby. Any way to debug further?
Replies: 3
Views: 1431

Chunks are dead baby. Any way to debug further?

Basically I am trying to convert a model from dr2 to AMRTS with meshviewer and everything works except the model itself, hence the "Chunks are dead baby" error. Is there any way to find out more specifics about the crash? Whats wrong with the model? What could I be missing? Hopefully someo...