Search found 24 matches
- Thu Jan 11, 2024 9:35 am
- Forum: Custom 3D Objects, Textures (Skins), & Sounds
- Topic: Custom Sabertank (hover tank) Unit
- Replies: 7
- Views: 18058
Re: Custom Sabertank (hover tank) Unit
Well that makes sense because of both the Tie Fighter and Sabertank are from Star Wars. Of course they are not going to fit thematically into amrts. The goal for both of those projects and more to come is to learn how to use the modeling software to create unique units. Primarily for self growth. I ...
- Mon Jan 08, 2024 7:47 pm
- Forum: Custom 3D Objects, Textures (Skins), & Sounds
- Topic: Custom Sabertank (hover tank) Unit
- Replies: 7
- Views: 18058
Custom Sabertank (hover tank) Unit
Here is the newest custom unit I have been working on. Big thanks to Tommy for helping fix the particle effects. Once again, if you want to use this model in maps feel free but please give credit. Let me know if there is anything missing, it was a pain to try and compress all the files down to fit. ...
- Mon Nov 06, 2023 2:36 pm
- Forum: New Single Player Maps
- Topic: A Quick Skirmish
- Replies: 2
- Views: 2408
Re: New map: A Quick Skirmish
Hey Tommy, sick new map. I remember watching you make it on your stream. I just had one quick question but, how did you make the props appear on the minimap. I remember you had talked about pasting certain parts from other maps but I was wondering if you had used a more efficient method when creatin...
- Wed Jun 21, 2023 12:14 pm
- Forum: Custom 3D Objects, Textures (Skins), & Sounds
- Topic: Custom Tie Fighter Unit
- Replies: 0
- Views: 19691
Custom Tie Fighter Unit
Here is the custom tie fighter unit that I have been working on for awhile now.
Feel free to use it in you maps but please give credit where credit is due.
If there are any problems with the model or something looks off, let me know and I will try to fix it.
Feel free to use it in you maps but please give credit where credit is due.
If there are any problems with the model or something looks off, let me know and I will try to fix it.
- Wed Jun 21, 2023 12:11 pm
- Forum: Game Problems? Ask for help. (Not for modded files)
- Topic: plzzz help😪😪
- Replies: 4
- Views: 2222
Re: plzzz help😪😪
You just need to go to the game installation directory of Army Men RTS and find this file: dbghelp.dll and then rename it to dbghelp_old.dll. Here is the path to the directory where this file is located in my computer: \ Army men Rts \ library \ dbg \ xxx See if this works. I am not sure if this wil...
- Tue Jun 20, 2023 2:00 pm
- Forum: Mods Help, Questions, or Requests
- Topic: Having issues with custom shadows
- Replies: 2
- Views: 970
Re: Having issues with custom shadows
Thank you Tommy, this has helped me. I previously had the plastic set to 1 and build speed to 1 so I could test things easier. I set the plastic to 50 and the blob finally spawned when the unit was killed. I also fixed the shadow issue. I guess I didnt give it a shadow before or something but I gave...
- Mon Jun 19, 2023 8:25 pm
- Forum: Mods Help, Questions, or Requests
- Topic: Having issues with custom shadows
- Replies: 2
- Views: 970
Having issues with custom shadows
I am currently working on a custom tie fighter unit from star wars. I imported it into dr2 meshviewer and was messing around with the live shadow options. The meshviewer made a custom tga shadow for the tie fighter. However, I build the unit in game it doesnt have the shaodw. Does anyone have any id...
- Wed May 17, 2023 10:15 am
- Forum: Mods Help, Questions, or Requests
- Topic: No collision in custom models. Need Help
- Replies: 4
- Views: 1812
Re: No collision in custom models. Need Help
Thank you. This was very helpful.
- Tue May 16, 2023 8:58 pm
- Forum: Mods Help, Questions, or Requests
- Topic: No collision in custom models. Need Help
- Replies: 4
- Views: 1812
Re: No collision in custom models. Need Help
The units are walking through each other. What system regulates this interaction?
- Tue May 16, 2023 12:00 pm
- Forum: Mods Help, Questions, or Requests
- Topic: No collision in custom models. Need Help
- Replies: 4
- Views: 1812
No collision in custom models. Need Help
I found these settings(?) in meshviewer I clicked the box in the bottom left labeled "Graph" I clicked "Bounds" and it shows the the translucent box around the model. However, when I export the model into a god file and put it in game it does not have collision. Anyone have any i...