Search found 1144 matches

by TommyCD1
Sun Jan 07, 2024 2:05 pm
Forum: Army Men RTS [Download Full Game]
Topic: Army Men RTS SETUP V2.0.3 + AMU + Extras
Replies: 32
Views: 215277
United States of America

Re: Army Men RTS SETUP V2.0.3 + AMU + Extras

Downloading the map and mod itself does not produce any errors on my end. The map runs as is with the default computer players. Perhaps something has gone wrong when installing the game on your end? Can you post a screenshot of the error you are receiving? Or can you post your amrts.log file, which ...
by TommyCD1
Sat Jan 06, 2024 12:02 pm
Forum: Army Men RTS [Download Full Game]
Topic: Army Men RTS SETUP V2.0.3 + AMU + Extras
Replies: 32
Views: 215277
United States of America

Re: Army Men RTS SETUP V2.0.3 + AMU + Extras

IIRC, Vikki's Twisted Doubles contains modified units in such a way that it is incompatible with most if not all computer players.
by TommyCD1
Wed Dec 27, 2023 12:00 pm
Forum: New Single Player Maps
Topic: Ants Ants Ants!
Replies: 0
Views: 12734
United States of America

Ants Ants Ants!

An average difficulty single player map. While it started as a survival type "play as long as possible" goal, I decided on changing it to a standard style mission. Download link Extract to your Army Men RTS root directory. Custom Campaigns \ Missions Add-on Support is recommended. In this ...
by TommyCD1
Sun Dec 17, 2023 4:20 pm
Forum: Army Men RTS Talk
Topic: Noob here, Single player maps?
Replies: 2
Views: 3520
United States of America

Re: Noob here, Single player maps?

For single player maps specifically, here on the forums there's a few options made by other people. There is The Begin which is a very old map created at least 12 or so years ago. It can be found on the forum. https://clanexf.com/forums/viewtopic.php?t=1089 Then of course there is all of {RaheeXF} '...
by TommyCD1
Thu Nov 30, 2023 12:49 pm
Forum: Completed Mods
Topic: [OBSOLETE] Special Operations + Intelligence Files
Replies: 47
Views: 258400
United States of America

Re: [OBSOLETE] Special Operations + Intelligence Files

To be perfectly honest, I'm not 100% sure what the envmap texture actually does. However, Flooded Follies has one, and Sandy Breach also had one that I forgot to include either way, so I readded it. As for fixing a single cell's texture, in the studio, you can shrink your brush size down to a single...
by TommyCD1
Tue Nov 28, 2023 10:35 am
Forum: Completed Mods
Topic: How to Unlock Secret Background Image without Finishing Special Operations
Replies: 9
Views: 32735
United States of America

Re: How to Unlock Secret Background Image without Finishing Special Operations

Inside the runcode, include this line to set the number of total keys. Make sure it is near the top and not within an If() or Switch() block so it is executed immediately and without condition. // Set the total number of keys needed to unlock the whole game Cmd("user.vars.shell.totalkeys 108&qu...
by TommyCD1
Tue Nov 28, 2023 5:40 am
Forum: Completed Mods
Topic: How to Unlock Secret Background Image without Finishing Special Operations
Replies: 9
Views: 32735
United States of America

Re: How to Unlock Secret Background Image without Finishing Special Operations

If the player would have gotten all the keys (by completing all 3 tutorials missions and earning Gold Medals on all 15 Campaign, Great Battles, and Special operations missions), then the Secret Background if_background1_complete.tga shall be displayed; Or else the Default Background if_background1....
by TommyCD1
Fri Nov 24, 2023 5:01 pm
Forum: Mods Help, Questions, or Requests
Topic: How to properly display messages about unlocking Special Operations missions
Replies: 2
Views: 3537
United States of America

Re: How to properly display messages about unlocking Special Operations missions

I am not 100% certain, since I simply ported Special Operations over and had functionality natively, but I believe unlocking conditions define whether the unlocked "thing" is an intel file, great battle, or special op. If you're using the group.cfg file, then the unlocking condition looks ...
by TommyCD1
Fri Nov 24, 2023 5:01 pm
Forum: New Single Player Maps
Topic: Play as Tan in Single Player
Replies: 13
Views: 17500
United States of America

Re: Play as Tan in Single Player

It's possible of course, but any color changed has to be explicitly coded into the mission files themselves. Even if you only edited the game.cfg file for changing team colors, there are still other aspects of some textures, such as Blintz or Vikki, which are baked into the texture files themselves ...
by TommyCD1
Tue Nov 07, 2023 9:00 pm
Forum: Completed Mods
Topic: Improved / Modified Studio Interface
Replies: 3
Views: 9235
United States of America

Re: Improved / Modified Studio Interface

Only during studio editing mode does F10 work in isolation. Otherwise during game play or in the shell main menu, you'll have to use the entire button combination. This is because rebinding F10 in these contexts would conflict with existing vanilla binds, specifically the Save/Load ones.