Search found 1144 matches
- Sun Mar 12, 2017 9:15 pm
- Forum: Mods Help, Questions, or Requests
- Topic: Creating new Armor classes
- Replies: 14
- Views: 3025
Re: Creating new Armor classes
:blah: #include "fx_bonus_weapondamage.cfg" CreateObjectType("bonus.weapondamage", "Bonus") { GameObj() { Properties() { Add("Filter::Bonus"); } } MapObj() { GodFile("prop_bonus_weapon.god"); GenericFX() { Add("MapObj::Smoke", "bonus.w...
- Sun Mar 12, 2017 1:06 am
- Forum: Mods Help, Questions, or Requests
- Topic: Creating new Armor classes
- Replies: 14
- Views: 3025
Re: Creating new Armor classes
Side note on this however, while Armour was removed from the game, ammunition wasn't. This you can give a unit limited ammo like so: // WEAPON CreateWeaponType("army.weapon.sarge") { Style("Instant"); MaxRange(64); Ammunition(120); Delay(1); Damage() { Amount(51); Effective("...
- Sun Mar 12, 2017 12:59 am
- Forum: Mods Help, Questions, or Requests
- Topic: Giving units the ability to call in Airstrikes/Paratroopers/Magnyfying glass
- Replies: 3
- Views: 1363
Re: Giving units the ability to call in Airstrikes/Paratroopers/Magnyfying glass
Yes, while this idea is fun to play with, it's very dangerous in practice. The reason that the radio operator, or any unit that builds, does not attack is because the game's idle process for Tasks::UnitConstructor does to take weapons into account. Which sound fine, but Sarge will only attack if tol...
- Mon Mar 06, 2017 4:52 pm
- Forum: Screen Shots
- Topic: 100,000 Health Heroes VS 100,000 Grunts
- Replies: 1
- Views: 1128
Custom Towers VS 100,000 Insects
The sequel nobody asked for.
- Mon Mar 06, 2017 1:41 pm
- Forum: Other Stuff // Random Stuff // Funny Stuff // Spam Stuff // Stuff Stuff
- Topic: subject
- Replies: 4
- Views: 1740
Re: subject
Okay, well btw to anyone my steam name is the same as on here and last I checked my name is unique so it shouldn't be hard to find my stuff.
- Sun Mar 05, 2017 8:50 pm
- Forum: Other Stuff // Random Stuff // Funny Stuff // Spam Stuff // Stuff Stuff
- Topic: subject
- Replies: 4
- Views: 1740
Re: subject
You never added me.
- Tue Feb 28, 2017 8:05 pm
- Forum: Screen Shots
- Topic: 100,000 Health Heroes VS 100,000 Grunts
- Replies: 1
- Views: 1128
100,000 Health Heroes VS 100,000 Grunts
M3-I_ncfY-c Made this just to flex my modding muscles. Use it or lose it! I know it's not really a screen shot but I can't really think of another suitable place for this. Also if anyone has any requests or ideas, such as what unit to make a horde or, or what to send them against, then let me know....
- Sun Feb 26, 2017 7:21 pm
- Forum: Screen Shots
- Topic: Ammo boxes linger?
- Replies: 0
- Views: 2538
Ammo boxes linger?
Anyone else had this weird glitch happen to them? I guess the barracks was destroyed, but for some reason the upgrade didn't get deleted. It just kept upgrading the air forever...
And don't bother asking for the map. It's not for public use.- Sun Feb 26, 2017 10:04 am
- Forum: Forums Updates
- Topic: 2017/02/23 Updates
- Replies: 13
- Views: 2933
Re: 2017/02/23 Updates
Lookin good. =D>
- Sun Feb 26, 2017 9:38 am
- Forum: Forums Updates
- Topic: 2017/02/23 Updates
- Replies: 13
- Views: 2933
Re: 2017/02/23 Updates
I don't think so.