Search found 81 matches

by Nullen
Sun Oct 26, 2014 2:36 am
Forum: Screen Shots
Topic: GIANT JDA_GUARDIAN
Replies: 3
Views: 1464
Jamaica

GIANT JDA_GUARDIAN

So I saved the jda_guardian's firing animation XSI that comes with the meshviewer as a .god, then I made a quick adjustment to my old 8Train mod, and much to my surprise the game didn't crash with the blasted "chunks are dead baby" error! However... ...As I went to build a few of them from...
by Nullen
Fri Oct 24, 2014 2:17 am
Forum: Upcoming Mod Projects (Mods in progress...)
Topic: Major breakthrough in finding the intelligence files.
Replies: 9
Views: 3888
Jamaica

Re: Major breakthrough in finding the intelligence files.

Would it be possible to add the Special Operations maps without replacing anything?
by Nullen
Fri Oct 24, 2014 2:05 am
Forum: Topics with broken map links :(
Topic: -(A-E)-Maps
Replies: 6
Views: 2739
Jamaica

Re: -(A-E)-Maps

I've brought this up before when somebody else pulled the same thing on here, "-(A-E)-8Train" is stolen from me. For God's sake, credit me for making it if you want to reupload. http://www.moddb.com/games/army-men-rts/downloads/8train-mod I uploaded this to ModDB back in 2011, you can even...
by Nullen
Thu Oct 23, 2014 7:26 pm
Forum: Army Men RTS Talk
Topic: I'm looking for an old map...
Replies: 5
Views: 2670
Jamaica

I'm looking for an old map...

I recall there being a rush type map where you started with the run-of-the-mill bulldozer, a construction rig from DR2 that could build DR2 buildings which produced DR2 vehicles, and a bug that builds barracks that produced the heroes from the Bravo Company. Could anybody let me know what this is? e...
by Nullen
Thu Oct 23, 2014 7:22 pm
Forum: Army Men RTS Talk
Topic: ECHO
Replies: 1
Views: 2348
Jamaica

Re: ECHO

Sup
by Nullen
Tue Oct 21, 2014 5:45 pm
Forum: Game Problems? Ask for help. (Not for modded files)
Topic: "Chunks are dead baby" when attempting to add jda_guardian?
Replies: 17
Views: 2962
Jamaica

Re: "Chunks are dead baby" when attempting to add jda_guardi

TommyCD1 wrote:Okay, so I barely understand what's going on here, but I was wondering that if you were able to get the guardian to work, I was hoping you could help me get the spr_scaver.god file to work too. Please help. :(
No, I still haven't been able to get it to work. It's probably a lost cause at this point.
by Nullen
Tue Oct 21, 2014 12:12 pm
Forum: Upcoming Mod Projects (Mods in progress...)
Topic: AI mod suggestions.
Replies: 125
Views: 20780
Jamaica

Re: New personalities for the AI.

Do you take suggestions? How about a "Mad Bomber" AI that only builds explosive units? Grenadiers, Tanks, Bazooka Guys, etc.
by Nullen
Sun Oct 19, 2014 1:19 pm
Forum: Topics with broken map links :(
Topic: New map: 8 Molecule
Replies: 2
Views: 1669
Jamaica

Re: New map: 8 Molecule

This plays really well, I like it! For some odd reason the bots seemed to team up on my friend and I, but it didn't really affect anything since they started fighting over who gets to kill us. =))
by Nullen
Sun Oct 19, 2014 10:48 am
Forum: Mods Help, Questions, or Requests
Topic: Custom multiplayer colors?
Replies: 7
Views: 3598
Jamaica

Re: Custom multiplayer colors?

Oh I must have that mistaken for something else then, sorry.
by Nullen
Sun Oct 19, 2014 12:38 am
Forum: Mods Help, Questions, or Requests
Topic: Custom multiplayer colors?
Replies: 7
Views: 3598
Jamaica

Re: Custom multiplayer colors?

Damn, oh well. :W

I always found it a little weird how DR2 lets you use the RGB scale to pick your multiplayer color but AMRTS doesn't.