Search found 33 matches

by Arisen
Mon Aug 13, 2018 6:45 pm
Forum: Mods Help, Questions, or Requests
Topic: force color of specific unit in faction?
Replies: 2
Views: 1317
American Samoa

Re: force color of specific unit in faction?

Flesh color can only be globally determined by an entire team, unless you made the unit's texture white colored and put the color manually into the texture file itself, but that comes with the drawback of the unit never being team colored. Take Vikki for an example of what you can and can't do with...
by Arisen
Mon Aug 13, 2018 4:02 pm
Forum: Mods Help, Questions, or Requests
Topic: force color of specific unit in faction?
Replies: 2
Views: 1317
American Samoa

force color of specific unit in faction?

probably a noob question... but while I was trying to mod the texture of a unit to make a "blue spy" unit. I remembered that editing the texture file wont change much for a regular unit due to the way the game handles the team color options.... I.E; If I change a grunts texture map to a bl...
by Arisen
Mon Aug 13, 2018 12:01 pm
Forum: Screen Shots
Topic: Trying out Texture modding...
Replies: 2
Views: 1813
American Samoa

Trying out Texture modding...

made a couple of things while experimenting with the Uv-layouts. thinking I might try to remake the roach into a beetle, but we'll see.... mmm Zombie Thick; https://images2.imgbox.com/96/ba/ObhF9v9b_o.png https://images2.imgbox.com/0a/ae/bbD24vUX_o.png https://images2.imgbox.com/fb/41/ImngtT1X_o.png...
by Arisen
Fri Aug 10, 2018 10:53 pm
Forum: Other Stuff // Random Stuff // Funny Stuff // Spam Stuff // Stuff Stuff
Topic: Tina Tommorrow from Army men, TIS
Replies: 4
Views: 2045
American Samoa

Re: Tina Tommorrow from Army men, TIS

I'd say looks good, her proportions look weird, but I guess that's just how the base was designed... A few tips I'd let you know is that first we haven't figured out model animations yet, so I wouldn't be looking to get it ingame or anything. Second is just a protip, but when you import meshes into...
by Arisen
Fri Aug 10, 2018 8:35 pm
Forum: Other Stuff // Random Stuff // Funny Stuff // Spam Stuff // Stuff Stuff
Topic: Tina Tommorrow from Army men, TIS
Replies: 4
Views: 2045
American Samoa

Tina Tommorrow from Army men, TIS

hey all. Been a bit busy as of late looking for employment and studying 3D modelling courses exstensivley. but while I've been at It i've been working on a little side project I had going for some time. I've always been fascinated by old low-poly art as well as the old high-poly stuff from the Old 3...
by Arisen
Fri Oct 27, 2017 5:52 am
Forum: Mods Help, Questions, or Requests
Topic: New Models
Replies: 1
Views: 1869
American Samoa

New Models

https://s1.postimg.org/6vy1s2fyjz/ninja.png Very high Polygon version of a model I have made and wish to try importing into the game, will be making the low poly version once I figure out the proper workflow to get it into the game. I'm currently using Blender, so what would be the workflow to get ...
by Arisen
Sun Jul 23, 2017 6:04 pm
Forum: Mods Help, Questions, or Requests
Topic: My First ARMTS Mod: Heroic
Replies: 29
Views: 8677
American Samoa

Re: My First ARMTS Mod: Heroic

Greetings, any who still play AMRTS after one decade. I am not the best AMRTS player, nor the best modder. Still, I put a lot of time & efforts into making this Heroic mod . This is the Multiplayer Map , which is based on Doubles, will not cause online dys-syncing as long as all involved player...
by Arisen
Fri Jun 09, 2017 5:47 pm
Forum: Mods Help, Questions, or Requests
Topic: Convert to XSI file without 3dsmax?
Replies: 6
Views: 1540
American Samoa

Re: Convert to XSI file without 3dsmax?

I think I just convert it in the dr2 converter right? If it messes up I'll post my file for you guys to bugtest. UPDATE: made some headway, downloaded a program called softimage mod tool, but when I load in my obj it is invisible... Also have found out that The Wings 3d modelling software can export...
by Arisen
Fri Jun 09, 2017 4:32 pm
Forum: Mods Help, Questions, or Requests
Topic: Convert to XSI file without 3dsmax?
Replies: 6
Views: 1540
American Samoa

Re: Convert to XSI file without 3dsmax?

link 3ds max 8 http://tinyurl.com/czyajhq

here is the link, Found it in a post by a user talking about how to get models in the game :D

ok, so since im making it in blender I suppose I will have to export to obj from blender, save as a xsi and then convert to a .god file.
by Arisen
Thu Jun 08, 2017 9:47 pm
Forum: Mods Help, Questions, or Requests
Topic: Convert to XSI file without 3dsmax?
Replies: 6
Views: 1540
American Samoa

Re: Convert to XSI file without 3dsmax?

alright thanks, I did manage to find a 3ds max 8 link that a user here had on his signature but I downloaded it and there was no way to run it mmm