Search found 1146 matches

by TommyCD1
Sun Jan 21, 2024 9:59 pm
Forum: New Single Player Maps
Topic: Heroic 1.1 Mod
Replies: 63
Views: 11994
United States of America

Re: Heroic 1.1 Mod

Of course, english.dat can be edited very carefully with something like a HEX editor. I always have recommended against this however, since it can be dynamically changed say by multiple authors who want their own language keys. And also it of course only supports English. But seeing as this is a sor...
by TommyCD1
Sun Jan 21, 2024 9:56 pm
Forum: Completed Mods
Topic: More Multiplayer Computer Personalities
Replies: 29
Views: 22434
United States of America

UPDATE 01/22/2024 - Maxrush AI's

Hello. On stream last week , I spent a little bit of time writing a very simple Maxrush AI that would spam grunts as hard as it could. Over the weekend, I refined it a little bit more and improved its code as well as expanded it to include several different versions which each use a different specif...
by TommyCD1
Fri Jan 19, 2024 10:43 pm
Forum: New Single Player Maps
Topic: Heroic 1.1 Mod
Replies: 63
Views: 11994
United States of America

Re: Heroic 1.1 Mod

Well, actually :-B the convoy model was created by Traffic_Accident for use with an old version of one of j3rry's unit expansion mods I believe. But I was allowed to borrow it from both parties as a sufficient placeholder for the convoy model until the actual Pandemic made mesh can be ripped from a ...
by TommyCD1
Fri Jan 19, 2024 1:56 pm
Forum: New Single Player Maps
Topic: Heroic 1.1 Mod
Replies: 63
Views: 11994
United States of America

Re: Heroic 1.1 Mod

Don't worry about it. There are 31 missions to test with this mod after all, and an entire interface. I plan on playing next week while I work on a studio guide, but I'll be sure to be thorough as I try out everything. Bugs and sometimes straight up mistakes happen all the time, it's why there are t...
by TommyCD1
Thu Jan 18, 2024 10:11 pm
Forum: Mods Help, Questions, or Requests
Topic: Secret Background's different versions
Replies: 2
Views: 426
United States of America

Re: Secret Background's different versions

The version seen was created by me, I created it for use in my own Special Ops / Intel files mod, and later for my Custom Missions \ Campaigns add-on. The both the PS2 version and GameCube versions of this background are very desaturated and lack the game logo, so I extracted the GameCube version, w...
by TommyCD1
Thu Jan 18, 2024 8:54 am
Forum: New Single Player Maps
Topic: New map: Pest Control
Replies: 2
Views: 1539
United States of America

Re: New map: Pest Control

If you are losing multiple roads at a time, you will need to recapture all of them before time runs out. If you lose multiple roads, the timer will begin at two minutes, and will not reset when recapturing one road at a time. If you are experiencing something strange, like you are running out of tim...
by TommyCD1
Wed Jan 17, 2024 4:08 am
Forum: Mods Help, Questions, or Requests
Topic: Important Questions
Replies: 13
Views: 1871
United States of America

Re: Important Questions

You cannot. It is autogenerated to use the following text #missions + "Name of mission folder" + "Name of mission filename" + description + "goal-0" or "goal-1" The only way to change this is to modify the debriefing interface itself, which requires a mod to b...
by TommyCD1
Tue Jan 16, 2024 3:39 am
Forum: New Single Player Maps
Topic: New map: Pest Control
Replies: 2
Views: 1539
United States of America

New map: Pest Control

This was the second map that started development on stream, which is why it is being released in such quick succession. Download link Extract to your Army Men RTS root directory. Custom Campaigns \ Missions Add-on Support is recommended. This is a more standard mission. You start with a nice selecti...
by TommyCD1
Sat Jan 13, 2024 8:02 pm
Forum: Completed Mods
Topic: Custom Campaigns \ Missions Add-on Support
Replies: 7
Views: 11344
United States of America

Re: Custom Campaigns \ Missions Add-on Support

This is intentional. The Intelligence Files are ported over directly from the PS2 version, and in both the PS2 version and the GameCube versions of the game, the mine does not have an intelligence file. I didn't add or remove any intel files, only added sounds to files which previously only had a fe...
by TommyCD1
Thu Jan 11, 2024 7:15 pm
Forum: Custom 3D Objects, Textures (Skins), & Sounds
Topic: Custom Sabertank (hover tank) Unit
Replies: 7
Views: 18020
United States of America

Re: Custom Sabertank (hover tank) Unit

It is not as simple as copying the files from the install directory, as it also needs things such a registry keys or third party services to run. It is (or was) also a paid program, so it wouldn't want to run anyway without registering it, which most likely requires it to be actually installed as we...