Search found 228 matches
- Tue Jan 25, 2011 3:59 pm
- Forum: New Multiplayer Maps
- Topic: [AnTs]Space {MAP}
- Replies: 18
- Views: 7528
Re: [AnTs]Space {MAP}
Any designer or artist must face these kind of comments, but seriously the design is awful. It's like you copies the 4 players map (forgot name) and added hills on the flat surfaces and lowered hills on the hill surfaces. You need to change alot in this map, less walls will be fine. Also too big (<...
- Tue Jan 25, 2011 3:54 pm
- Forum: New Multiplayer Maps
- Topic: [AnTs]Space {MAP}
- Replies: 18
- Views: 7528
Re: [AnTs]Space {MAP}
Just for the record it was created by hikap or razor in which left sharks to join ants. I'm not trying to start a fuss just for the record.....
I think it was an impersonator from my perspective now.
I think it was an impersonator from my perspective now.
- Wed Jan 19, 2011 4:23 pm
- Forum: Mods Help, Questions, or Requests
- Topic: A New Power Full Tower Gaurd & New tank design
- Replies: 10
- Views: 3436
Re: A New Power Full Tower Gaurd & New tank design
I forgot to mention, the tank shoots air! It has half of the AA gun power when it shoots air. Ah air modeling gun... Nice Job but... If you want it to shoot into the air as in take down a helicopter you've gotta allow it to be able to point straight up just a like a protractor in degrees.. So a 180...
- Fri Jan 14, 2011 6:20 pm
- Forum: Army Men RTS Talk
- Topic: IM BACK
- Replies: 6
- Views: 1285
Re: IM BACK
Making Science experiments I'll do a little sample and put it here later to show you what I mean Plus I had to do a really irritating music video and I have to go to some spelling bee.... xD Busy Busy Busy{AM}FADEDGLORY wrote: dude why havent u been on lately
- Fri Jan 14, 2011 6:11 pm
- Forum: New Multiplayer Maps
- Topic: [AnTs]Space {MAP}
- Replies: 18
- Views: 7528
Re: [AnTs]Space {MAP}
Maybe this is why we should have neatness! xD Just a sugestion.Lionheart81 wrote:maybe it's a sucky shitty map? It's not worth to blow up your folder with tons of crappy maps.[*X*]s[E]x[Y] wrote:lol why
- Wed Jan 12, 2011 7:02 pm
- Forum: Completed Mods
- Topic: java program
- Replies: 19
- Views: 11699
Re: java program
When ever you click the Realism 1.2 mod the No unit limit automatically gets checked as in selected. It doesn't let you use the realism alone.
- Wed Jan 12, 2011 6:50 pm
- Forum: Army Men RTS Talk
- Topic: IM BACK
- Replies: 6
- Views: 1285
Re: IM BACK
Welcome back! <:-P
- Fri Dec 31, 2010 12:08 pm
- Forum: Other Stuff // Random Stuff // Funny Stuff // Spam Stuff // Stuff Stuff
- Topic: Suggestion on Decluttering Maps...
- Replies: 2
- Views: 617
Suggestion on Decluttering Maps...
Sniper was right that there have been many maps that have came out. And I've been thinking that maybe we should create some sort of ap that sorts all the maps. Maybe this would lessen the risk of amrts actually falling from to many maps. We'd sort it out by like clans. Emc Exf misc. Storms. etc. Thi...
- Sat Dec 18, 2010 6:38 pm
- Forum: Army Men RTS Talk
- Topic: ARMY MEN MOVIE!
- Replies: 10
- Views: 2902
Re: ARMY MEN MOVIE!
Problems... People could sue us for using the studio or editing their files for a MOVIE. So I wold not recommend a movie... It's their god files as in 3do or some of the members that moved into other companys can sue anybody who edits copyrighted files. The amrts files hex edited is ILLEGAL when you...
- Sat Dec 18, 2010 6:28 pm
- Forum: Army Men RTS New Maps
- Topic: No Bulldozer
- Replies: 5
- Views: 1168
Re: No Bulldozer
Why not a map with no Bulldozer but have... (1)HQ, (2)Barrack (2)Garage (4-7)Guard Towers, (etc) and year. Is this good or not? :GAME:_______________ :S: It's probally a game map with survival methods.... I't might be yuchers becase he makes lots of game maps do you have a link? I can see.