DreadedGhoul575 wrote: ↑Fri Feb 24, 2017 4:30 amSame here lol.TommyCD1 wrote: ↑Fri Feb 24, 2017 3:26 am Alright bro I have absolutely no idea how these things even work, but I hope this works cause these green names on white background make my eyes puke.
https://www.phpbb.com/customise/db/style/ne_blackgreen/
Search found 180 matches
- Fri Feb 24, 2017 4:30 am
- Forum: Forums Updates
- Topic: 2017/02/23 Updates
- Replies: 13
- Views: 2983
Re: 2017/02/23 Updates
- Fri Feb 24, 2017 4:30 am
- Forum: Forums Updates
- Topic: 2017/02/23 Updates
- Replies: 13
- Views: 2983
Re: 2017/02/23 Updates
lmaoTommyCD1 wrote: ↑Fri Feb 24, 2017 3:26 am Alright bro I have absolutely no idea how these things even work, but I hope this works cause these green names on white background make my eyes puke.
https://www.phpbb.com/customise/db/style/ne_blackgreen/
- Tue Feb 21, 2017 1:35 am
- Forum: Completed Mods
- Topic: More Multiplayer Computer Personalities
- Replies: 29
- Views: 22290
Re: New personalities for the AI.
Thank you for this.TommyCD1 wrote:I just updated this mod to include the original Hard.x AI made by {EMC}Methuselah96. The difference between this one and Hardfix.x is that this one only operates on maxrush maps. Of course, it can also be used at the same time as other AI's now.
- Thu Jan 26, 2017 2:14 am
- Forum: Completed Mods
- Topic: More Multiplayer Computer Personalities
- Replies: 29
- Views: 22290
Re: New personalities for the AI.
Oh. I can't fully remember doing any of that tbh lol, my apologies anyways.TommyCD1 wrote:Footnote to those who use this mod: I just realized the gruntest.x by Dreaded doesn't actually build a depot and only works on maxrush.
- Sat Jan 14, 2017 2:29 pm
- Forum: Army Men RTS Talk
- Topic: Did You Know?
- Replies: 4
- Views: 2109
Re: Did You Know?
Interesting, I knew about making the units turn with T but not about the two points. Going to try it soon. It's useful for scouting and flanking a base imo, compared to watching them at all times, whereas you could be making more units and stuff. It's 100% useful with the bulldozer, since you can m...
- Sat Jan 14, 2017 2:13 pm
- Forum: Army Men RTS Talk
- Topic: Did You Know?
- Replies: 4
- Views: 2109
Did You Know?
If you select a unit(s), hold the ctrl key and left-click at two different places, you can actually get them to travel to both points in an A to B fashion? (This also works with bulldozers; command them to build lots of barracks and garages at the same time, like towers) Also, that by selecting a un...
- Sat Aug 13, 2016 2:05 am
- Forum: Mods Help, Questions, or Requests
- Topic: AI Talk
- Replies: 16
- Views: 4500
Re: AI Talk
You're welcome.Sophrozyne wrote:thanks Dreaded. <:-P
- Wed Aug 10, 2016 2:09 am
- Forum: Mods Help, Questions, or Requests
- Topic: AI Talk
- Replies: 16
- Views: 4500
Re: AI Talk
viewtopic.php?f=34&t=1978 These are mine; mainly for maxrush maps. It was my first try, so feel free to mess around with them.Sophrozyne wrote:oh? how can i get it dude?...
- Wed Aug 10, 2016 2:08 am
- Forum: Mods Help, Questions, or Requests
- Topic: AI Talk
- Replies: 16
- Views: 4500
Re: AI Talk
viewtopic.php?f=34&t=1802Sophrozyne wrote:oh? how can i get it dude?...
- Tue Aug 09, 2016 12:48 am
- Forum: Mods Help, Questions, or Requests
- Topic: AI Talk
- Replies: 16
- Views: 4500
Re: AI Talk
TommyCD1 or someone else? <:-PKennedy wrote:Yea that can be great, i know a guy who know how to made this