Failed reading terrain 8 bytes

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Petas
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Failed reading terrain 8 bytes

Post by Petas » Fri Sep 22, 2017 10:30 am

I want to create new textures for the terrain, but the error. idk


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How to fix it? :PB idk
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TommyCD1
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Re: Failed reading terrain 8 bytes

Post by TommyCD1 » Fri Sep 29, 2017 7:37 am

I'm not sure, your textures may be incompatible with amrts or your terrain.blk could be corrupted. Could you post your amrts.log file?
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Petas
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Re: Failed reading terrain 8 bytes

Post by Petas » Fri Sep 29, 2017 4:14 pm

I want to create a new world, but I can 't.

!|debug_win32 :1378 |01:12:28|Attempting to RaiseException "FATAL" msg:Failed reading 8 bytes from block file 'terrain.blk' module:D:\Src\code\system\blockfile.cpp line:187
!|debug_win32 :776 |01:12:28|[ E X C E P T I O N ]
!|debug_win32 :840 |01:12:28|Type: ERROR
!|debug_win32 :841 |01:12:28|SubType: FATAL
!|debug_win32 :842 |01:12:28|Message: Failed reading 8 bytes from block file 'terrain.blk'
!|debug_win32 :843 |01:12:28|Module: D:\Src\code\system\blockfile.cpp
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TommyCD1
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Re: Failed reading terrain 8 bytes

Post by TommyCD1 » Sun Oct 01, 2017 10:05 am

Yeah, the log doesn't help at all. It looks like your terrain.blk is corrupted, which is not an issue with the world. Try remaking your mission in the studio and creating a new terrain.blk
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Petas
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Re: Failed reading terrain 8 bytes

Post by Petas » Mon Oct 02, 2017 5:52 am

ok
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