I need help with this problem

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RPPK Army Men
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Posts: 11
Joined: Thu Jul 20, 2017 11:18 am
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I need help with this problem

Post by RPPK Army Men »

My game was working fine until today.

Then this error came up:
settings.cfg[1]: Error! [col 256] maximum token length [255 bytes] exceeded

=|maininit :1402 |15:50:50|Army Men RTS b1202 [RELEASE] Wed Mar 06 10:20:14 2002
=|maininit :1405 |15:50:50|CPU: AMD A10-6700 APU with Radeon(tm) HD Graphics /3693MHz L1:80K L2:2048K T:0 F:15 M:3 S:1 (MMX,TSC,FPU)
=|maininit :1408 |15:50:50|Mem: 4096.00/4096.00
=|maininit :1411 |15:50:50|Executed by MYLENOVO-PC\NORENZO on Windows NT v6.2 Build 9200
=|maininit :1414 |15:50:50|Compiled by TIN-TIN\penelope on Windows NT v5.0 Service Pack 2 Build 2195
=|maininit :1415 |15:50:50|Compiler flags:
=|maininit :1419 |15:50:50|Language: 0x09 0x02
=|setup :86 |15:50:50|Startup directory : C:\Program Files (x86)\3DO\Army Men RTS
=|vid_enumdx :534 |15:50:50|
=|vid_enumdx :535 |15:50:50|[VID CAPS]
=|vid_enumdx :326 |15:50:50|Device: "Primary Display Driver"
=|vid_enumdx :471 |15:50:50|[VID DIRECT DRAW DRIVER]
=|vid_enumdx :106 |15:50:50|dd : AMD Radeon HD 8670D + R5 235 Dual Graphics : 4098.26488.3029800034.0
=|vid_enumdx :107 |15:50:50|dd : aticfx32.dll : 0.00.00.0000
=|vid_enumdx :111 |15:50:50|dd : $ alpha only surface support
=|vid_enumdx :119 |15:50:50|dd : $ supports asynchronous blts
=|vid_enumdx :166 |15:50:50|dd : ! hardware not certified
=|vid_enumdx :1160 |15:50:50|d3d : * Direct3D HAL
=|vid_enumdx :1160 |15:50:50|d3d : Direct3D T&L HAL
=|vid_enumdx :982 |15:50:50|d3d : $ non power-of-2 textures
=|vid_enumdx :990 |15:50:50|d3d : $ cubic environment mapping support
=|vid_enumdx :994 |15:50:50|d3d : $ bump mapping support
=|vid_enumdx :1007 |15:50:50|d3d : $ anisotropic filtering
=|vid_enumdx :1040 |15:50:50|d3d : * max texture size 4096x4096
=|vid_enumdx :1048 |15:50:50|d3d : * clipGuard: -32768.0,-32768.0,32768.0,32768.0
=|vid_enumdx :1056 |15:50:50|d3d : * single-pass multitexturing: 8 stages
=|vid_enumdx :838 |15:50:50|mode: * 640 x 480, 32-Bit mem req 3072000
=|vid_enumdx :838 |15:50:50|mode: * 800 x 600, 32-Bit mem req 4800000
=|vid_enumdx :838 |15:50:50|mode: * 1024 x 768, 32-Bit mem req 7864320
=|vid_enumdx :838 |15:50:50|mode: * 1152 x 864, 32-Bit mem req 9953280
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 720, 32-Bit mem req 9216000
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 768, 32-Bit mem req 9830400
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 800, 32-Bit mem req 10240000
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 960, 32-Bit mem req 12288000
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 1024, 32-Bit mem req 13107200
=|vid_enumdx :838 |15:50:50|mode: * 640 x 480, 16-Bit mem req 1843200
=|vid_enumdx :838 |15:50:50|mode: * 800 x 600, 16-Bit mem req 2880000
=|vid_enumdx :838 |15:50:50|mode: * 1024 x 768, 16-Bit mem req 4718592
=|vid_enumdx :838 |15:50:50|mode: * 1152 x 864, 16-Bit mem req 5971968
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 720, 16-Bit mem req 5529600
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 768, 16-Bit mem req 5898240
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 800, 16-Bit mem req 6144000
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 960, 16-Bit mem req 7372800
=|vid_enumdx :838 |15:50:50|mode: * 1280 x 1024, 16-Bit mem req 7864320
=|vid_enumdx :844 |15:50:50|mode: * Win640x480 32 mem req 7268352
=|vid_enumdx :267 |15:50:50|zbuf: * 16 bit
=|vid_enumdx :267 |15:50:50|zbuf: * 16 bit
=|vid_enumdx :267 |15:50:50|zbuf: * 32 bit
=|vid_enumdx :262 |15:50:50|zbuf: * 24 bit with 8 bit stencil buffer
=|vid_enumdx :267 |15:50:50|zbuf: * 24 bit
=|vid_enumdx :483 |15:50:50|Releasing front
=|vid_enumdx :487 |15:50:50|Releasing d3d
=|vid_enumdx :491 |15:50:50|Reporting free vidmem
=|vid :1838 |15:50:50|mem : 1744 mb free 1739.87 mb
=|vid :1863 |15:50:50|tex : 1744 mb free 1739.87 mb
=|vid_enumdx :494 |15:50:50|
=|vid_enumdx :326 |15:50:50|Device: "AMD Radeon HD 8670D + R5 235 Dual Graphics"
=|vid_enumdx :331 |15:50:50| - multimon monitor (65537)
=|vid :750 |15:50:51|[VID INITD3D: 0]
=|vid :1064 |15:50:51|[VID INITSURFACES: 0]
=|vid :1284 |15:50:51|[VID INITSURFACES: 1]
=|vid :782 |15:50:51|[VID INITD3D: pre zbuf]
=|vid :893 |15:50:51|[VID INITD3D: post zbuf: 0, 0]
=|vid :908 |15:50:51|[VID INITD3D: post device]
=|vid :990 |15:50:51|[VID INITD3D: post pix]
=|vid :2016 |15:50:51|
=|vid :2017 |15:50:51|[VID CURRENT]
=|vid :2018 |15:50:51|AMD Radeon HD 8670D + R5 235 Dual Graphics : 4098.26488.3029800034.0
=|vid :2019 |15:50:51|800 x 600, 32-Bit : Direct3D HAL
=|vid :2022 |15:50:51|mode: using a flipable surface pair
=|vid :2029 |15:50:51|zbuf: 24 bit 8 bit stencil
=|vid :2030 |15:50:51|pix : 888
=|vid :2031 |15:50:51|pix : 8888
=|vid :2032 |15:50:51|pix : 8888
=|vid :1838 |15:50:51|mem : 1744 mb free 1738.32 mb
=|vid :1863 |15:50:51|tex : 1744 mb free 1738.32 mb
=|vid :2038 |15:50:51|perf: 0 triplebuf; 1 mipmap; 1 mipfilter; 1 antialias; 0 gamma
=|vid :2040 |15:50:51|
=|vid :1020 |15:50:51|[VID INITD3D: pre blends]
=|vid_detail :187 |15:50:51|Detail::Detect: Using saved parameters (world=2, texture=1)
=|vid :1049 |15:50:51|[VID INITD3D: 1]
=|input :566 |15:50:51| - max ofs = 14
=|input :566 |15:50:51| - max ofs = 237
=|sound :52 |15:50:51|Sound::Init()
=|sound :67 |15:50:51|Using MSS Version [6.1c] Dated [15-Oct-01]
=|sound :86 |15:50:51| - Completed
=|sound_digital :151 |15:50:51|Claim: Opened [DirectSound - MSS Mixer]
=|sound_digital_output:193 |15:50:51|Output::Claim:
=|sound_digital_output:211 |15:50:51| - Allocated 8 2D voices
=|missions :648 |15:50:51|Found 65 missions in 6 groups
=|user :615 |15:50:51|Language configuration loaded [english]
=|mods :83 |15:50:51|Found mod type 'persona'
=|mods :249 |15:50:51|Adding mod 'default'
=|mods :249 |15:50:51|Adding mod 'gb'
=|mods :83 |15:50:51|Found mod type 'ruleset'
=|mods :249 |15:50:51|Adding mod 'koth'
=|mods :249 |15:50:51|Adding mod 'protect'
=|mods :249 |15:50:51|Adding mod 'sarge'
=|win32_socket :2001 |15:50:51|Winsock2 is available
=|network_ping :252 |15:50:51|Trying RawSocket
=|runcodes :170 |15:50:51|[Main] Entering run code [Start]
=|iface :1845 |15:50:51|Resetting Interface
=|iface :1861 |15:50:51|...complete
=|runcodes :170 |15:50:51|[Main] Entering run code [Intro]
=|iface :1845 |15:50:51|Resetting Interface
=|iface :1861 |15:50:51|...complete
=|runcodes :170 |15:50:54|[Main] Entering run code [Shell]
=|iface :1845 |15:50:54|Resetting Interface
=|iface :1861 |15:50:54|...complete
=|multiplayer_cmd :308 |15:50:54|Aborting
=|multiplayer_network :125 |15:50:54|Resetting Network
=|runcodes :170 |15:50:54|[Main] Entering run code [Mission]
=|iface :1845 |15:50:54|Resetting Interface
=|iface :1861 |15:50:54|...complete
=|runcodes :170 |15:50:54|[Game] Entering run code [Load]
=|iface :1845 |15:50:54|Resetting Interface
=|iface :1861 |15:50:54|...complete
=|gamegod :1204 |15:50:54|Adding interface resource client\p\shell
=|game :191 |15:50:54|PreOpenMission: [missions\shells][main]
=|game :719 |15:50:54|Type Stream Crc: FB78F4B4
=|ai :276 |15:50:54|Type Stream Crc: FB78F4B4
=|runcodes :170 |15:50:54|[Game] Entering run code [SimInit]
=|game_rc :635 |15:50:54|Switching to NORMAL
=|iface :1845 |15:50:54|Resetting Interface
=|iface :1861 |15:50:54|...complete
=|maincmd :646 |15:50:54|Debugging keybindings loaded (NAFBT Aware)
=|runcodes :170 |15:50:54|[Game] Entering run code [Sim]
=|runcodes :109 |15:51:07|[Game] Clearing runcode [Sim]
=|game_rc :1259 |15:51:07|Shutting down simulation
=|game_rc :1300 |15:51:07| - done
=|runcodes :170 |15:51:07|[Main] Entering run code [Mission]
=|iface :1845 |15:51:07|Resetting Interface
=|iface :1861 |15:51:07|...complete
=|runcodes :170 |15:51:07|[Game] Entering run code [Load]
=|iface :1845 |15:51:07|Resetting Interface
=|iface :1861 |15:51:07|...complete
=|gamegod :1204 |15:51:07|Adding interface resource client\p\ingame
=|game :191 |15:51:07|PreOpenMission: [missions\story][S02]
=|game :719 |15:51:07|Type Stream Crc: 3DC5E41B
=|resolver :126 |15:51:07|A non-required type resolution failed [army.unit.minejeep]
=|resolver :126 |15:51:07|A non-required type resolution failed [army.unit.radio]
=|ai :276 |15:51:07|Type Stream Crc: 595AD853
=|particlefx :337 |15:51:07|*** WARNING: no *DETACH* for emitter <render.restoretargetlarge.puff>
=|particlefx :337 |15:51:07|*** WARNING: no *DETACH* for emitter <weapon.machinegunner.cartridge>
=|particlefx :337 |15:51:07|*** WARNING: no *DETACH* for emitter <render.restoretargetsmall.puff>
=|particlefx :337 |15:51:07|*** WARNING: no *DETACH* for emitter <damage.infantry.debris>
=|runcodes :170 |15:51:08|[Game] Entering run code [SimInit]
=|game_rc :635 |15:51:08|Switching to NORMAL
=|iface :1845 |15:51:08|Resetting Interface
=|iface :1861 |15:51:08|...complete
=|maincmd :646 |15:51:08|Debugging keybindings loaded (NAFBT Aware)
=|runcodes :170 |15:51:08|[Game] Entering run code [Sim]
=|savegame :369 |15:51:15|SaveGame::Load
=|savegame :370 |15:51:15| - Slot : [Slot0]
=|savegame :371 |15:51:15| - Name : [S02]
=|savegame :372 |15:51:15| - Path : [missions\story]
=|runcodes :109 |15:51:15|[Game] Clearing runcode [Sim]
=|game_rc :1259 |15:51:15|Shutting down simulation
=|game_rc :1300 |15:51:15| - done
=|runcodes :170 |15:51:15|[Main] Entering run code [Mission]
=|iface :1845 |15:51:15|Resetting Interface
=|iface :1861 |15:51:15|...complete
=|runcodes :170 |15:51:16|[Game] Entering run code [Load]
=|iface :1845 |15:51:16|Resetting Interface
=|iface :1861 |15:51:16|...complete
=|gamegod :1204 |15:51:16|Adding interface resource client\p\ingame
=|game :191 |15:51:16|PreOpenMission: [missions\story][S02]
=|game :719 |15:51:16|Type Stream Crc: 699E9AC3
=|resolver :126 |15:51:16|A non-required type resolution failed [army.unit.minejeep]
=|resolver :126 |15:51:16|A non-required type resolution failed [army.unit.radio]
=|ai :276 |15:51:16|Type Stream Crc: 740F5F50
=|particlefx :337 |15:51:16|*** WARNING: no *DETACH* for emitter <render.restoretargetlarge.puff>
=|particlefx :337 |15:51:16|*** WARNING: no *DETACH* for emitter <weapon.machinegunner.cartridge>
=|particlefx :337 |15:51:16|*** WARNING: no *DETACH* for emitter <render.restoretargetsmall.puff>
=|particlefx :337 |15:51:16|*** WARNING: no *DETACH* for emitter <damage.infantry.debris>
=|runcodes :170 |15:51:17|[Game] Entering run code [SimInit]
=|game_rc :635 |15:51:17|Switching to NORMAL
=|iface :1845 |15:51:17|Resetting Interface
=|iface :1861 |15:51:17|...complete
=|maincmd :646 |15:51:17|Debugging keybindings loaded (NAFBT Aware)
=|runcodes :170 |15:51:17|[Game] Entering run code [Sim]
=|runcodes :109 |15:51:32|[Game] Clearing runcode [Sim]
=|game_rc :1259 |15:51:32|Shutting down simulation
=|game_rc :1300 |15:51:32| - done
=|runcodes :170 |15:51:32|[Main] Entering run code [Shell]
=|iface :1845 |15:51:32|Resetting Interface
=|iface :1861 |15:51:32|...complete
=|multiplayer_cmd :308 |15:51:32|Aborting
=|multiplayer_network :125 |15:51:32|Resetting Network
=|runcodes :170 |15:51:32|[Main] Entering run code [Mission]
=|iface :1845 |15:51:32|Resetting Interface
=|iface :1861 |15:51:32|...complete
=|runcodes :170 |15:51:32|[Game] Entering run code [Load]
=|iface :1845 |15:51:32|Resetting Interface
=|iface :1861 |15:51:32|...complete
=|gamegod :1204 |15:51:32|Adding interface resource client\p\shell
=|game :191 |15:51:32|PreOpenMission: [missions\shells][main]
=|game :719 |15:51:32|Type Stream Crc: 1CB269E4
=|ai :276 |15:51:32|Type Stream Crc: 1CB269E4
=|runcodes :170 |15:51:32|[Game] Entering run code [SimInit]
=|game_rc :635 |15:51:32|Switching to NORMAL
=|iface :1845 |15:51:32|Resetting Interface
=|iface :1861 |15:51:32|...complete
=|maincmd :646 |15:51:32|Debugging keybindings loaded (NAFBT Aware)
=|runcodes :170 |15:51:32|[Game] Entering run code [Sim]
=|runcodes :109 |15:51:35|[Game] Clearing runcode [Sim]
=|game_rc :1259 |15:51:35|Shutting down simulation
=|game_rc :1300 |15:51:35| - done
=|runcodes :170 |15:51:35|[Main] Entering run code [QUIT]
=|multiplayer_network :125 |15:51:35|Resetting Network
=|sound :97 |15:51:35|Sound::Done()
=|sound :118 |15:51:35| - Completed
=|input :1540 |15:51:35|Entering Input::Done
=|input :1575 |15:51:35|Leaving Input::Done
=|filesys :72 |15:51:35|DataFile: open files [0]
=|maininit :547 |15:51:35|System shutdown normally


What the hell does this all mean and how do if fix it?
Last edited by RPPK Army Men on Tue Oct 31, 2017 8:54 am, edited 5 times in total.
RPPK Army Men
Grunt
Grunt
Posts: 11
Joined: Thu Jul 20, 2017 11:18 am
New Zealand

Re: I need help with this problem

Post by RPPK Army Men »

It's weird for some reason if I use the hq skin changer it doesn't change the skin but it does allow me to temporary play the game. May it is a helpful hint?
Last edited by RPPK Army Men on Tue Oct 31, 2017 8:31 am, edited 1 time in total.
RPPK Army Men
Grunt
Grunt
Posts: 11
Joined: Thu Jul 20, 2017 11:18 am
New Zealand

Re: I need help with this problem

Post by RPPK Army Men »

UPDATE: Restored my computer to an earlier date I have completely fixed it.
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TommyCD1
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Re: I need help with this problem

Post by TommyCD1 »

Not really sure what the log is telling me, but it seems to be an issue with your settings file. I assume deleting it would allow the game to run again. For anyone else having this issue. idk
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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GameRanger ID: 913974
RPPK Army Men
Grunt
Grunt
Posts: 11
Joined: Thu Jul 20, 2017 11:18 am
New Zealand

Re: I need help with this problem

Post by RPPK Army Men »

It is ok Tommy i got it fixed, all i did was restore my computer to an earlier point and it worked. BTW how are the spec ops updates coming along?
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TommyCD1
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Re: I need help with this problem

Post by TommyCD1 »

I realize you fixed this issue, I was just providing a possibly easier solution for anyone else who might encounter this issue.

And nothing of mine is coming along at all because I have no computer at home to work from due to various circumstances. When I reply on the forums like right now, I'm merely at a public library logging on.
:W
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
Image
"Can we order a pizza?"
GameRanger ID: 913974
RPPK Army Men
Grunt
Grunt
Posts: 11
Joined: Thu Jul 20, 2017 11:18 am
New Zealand

Re: I need help with this problem

Post by RPPK Army Men »

I am sorry to hear about that Tommy. I hope you get your computer fixed or get a new one soon. And thanks again for trying to help.
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