GIANT JDA_GUARDIAN

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Nullen
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GIANT JDA_GUARDIAN

Post by Nullen »

So I saved the jda_guardian's firing animation XSI that comes with the meshviewer as a .god, then I made a quick adjustment to my old 8Train mod, and much to my surprise the game didn't crash with the blasted "chunks are dead baby" error! However...

...As I went to build a few of them from the Nursery, I was surprised when out of nowhere a friggin 50 foot tall Guardian slid out of it!

Image

Image
I was even more surprised that they're capable of attacking things. I really need to figure out how to lower their size a bit, implying that's even possible.

On the off chance that I somehow figure out how to package animations into a .god file and how to shrink character models, maybe I'll finally get jda_guardian working in Army Men RTS.
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Re: GIANT JDA_GUARDIAN

Post by Kennedy »

Let me know 1 thing.. did u add animation?
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Re: GIANT JDA_GUARDIAN

Post by Nullen »

Nope, I had to remove the animations because when I tried getting them ingame with their anims intact I got that evil "chunks are dead baby" error.
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Re: GIANT JDA_GUARDIAN

Post by Kennedy »

let me help you give the .xsi guardian for realese ur guardian
mmm
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