images(not really screenshots)

Show off your cool AMRTS pictures here
ReoN
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Re: images(not really screenshots)

Post by ReoN »

1 - what's that cursor ? (second line first one)
2- how to open these files?
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{EMC}Methuselah96
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Re: images(not really screenshots)

Post by {EMC}Methuselah96 »

extract base.x
go in interface\
Image
ReoN
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Re: images(not really screenshots)

Post by ReoN »

Methuselah96 wrote:extract base.x
go in interface\
how? cuz im not very good at all these stuff
{EMC}x0m9k
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Re: images(not really screenshots)

Post by {EMC}x0m9k »

He unpack x file.
I say him how to do it
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Bullseye
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Re: images(not really screenshots)

Post by Bullseye »

E]x[F-WeSLeY wrote:wow theres cursors tht ive never seen before mmm
If you mean all three of the second line, the first is loading chinook, the sugundo is unload and the third is "guard"
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OMEGA soldier
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Re: images(not really screenshots)

Post by OMEGA soldier »

guard how do you use the guard?
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Re: images(not really screenshots)

Post by Alex6129 »

Nice! and so, Is possible to "add" files to base.x? Somebody has already tried it? I'm tyring to add custom music to the game, but it needs to modify some cfg's in base.x and the music cfg's in the SP/GB missions files

Of course, i think these files must be the same format, bitrate, etc. than the originals in the game

And about the "guard"... Is this function implemented or is simply a cancelled (and not removed) project (like the Studio tool)?
Hablo español pero me gusta el inglés

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{EMC}Methuselah96
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Re: images(not really screenshots)

Post by {EMC}Methuselah96 »

yes
yes
the former
Image
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OMEGA soldier
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Re: images(not really screenshots)

Post by OMEGA soldier »

meth can u make a guard control or something?
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Re: images(not really screenshots)

Post by Alex6129 »

I think that is's possible, 'cause i've seen some tan units in "guard" position in some SP missions, like a grunt in Dishes of Valor and a chopper in Village of the Tanned.
Hablo español pero me gusta el inglés

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