Map Testing - Col. Grimm

Maps that are being worked on. You can post your teaser here.
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E]x[F-Sniper
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Map Testing - Col. Grimm

Post by E]x[F-Sniper »

Testing.. =D>
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franqetesh
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Re: Col. Grimm

Post by franqetesh »

Nice, but... Grimm is a like Sarge, really? (he does the same damage?)

It would be nice if you can use Blitz, and the ants... And vikky.
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Re: Col. Grimm

Post by E]x[F-Sniper »

You can customize the health and weapon, speed, and everything. I tried to add blintz and add but its really hard. So far, no luck :(
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franqetesh
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Re: Col. Grimm

Post by franqetesh »

But what's the hard thing? He hasn't an attack movement? Or what?

Oh, another thing... Could you use the villager as a constructor? (changing the model)

It would be nice, making a map where players uses only one villager, and they have to construct barracks, for getting armed villagers... They have to survive from the computer (maaaaaany ants...Adding IA ants it's possible/easy?)
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Re: Col. Grimm

Post by E]x[F-Sniper »

Its not easy, adding ants require a whole mess of codes because they are not a construction unit in the normal game. Im not saying its impossible but it is really hard. Grimm doesn't have an attack movement, he shoots from his chest, LOL I dunno why. Maybe he would be better off not shooting at all lol.
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franqetesh
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Re: Col. Grimm

Post by franqetesh »

But what if you don't have to construct them?

And they spawn every X seconds?

LOL, Grimm's shoot it's like a eyaculation XD. But yellow.
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Re: Col. Grimm

Post by E]x[F-Sniper »

Yeah I know what you mean, I was thinking of that too but its really hard, well for me it is. I need to learn the map system a little more. I get better and better everytime. I wanted to make a map where ants and roaches come out and attack random players in a multiplayer map. I think that would be cool. I think the easiest thing for now is to actually have them built from say a garage, and go from there. Like I said, I still have to learn the maps more.
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Re: Col. Grimm

Post by RolloutGuy »

i think its a good idea. also i think u should try an infinite life ant farn or base or what is it?
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Re: Col. Grimm

Post by bender747 »

I have an idea also, as you remember in campaing mission called"one man army" there was mission to recque hostiges, and what if change gameplay to resqueing hostiges like bad guys and good guys, or in campaing mission nr. 13 (first mission in the attics) to bomb a bridge?? I just wanted to change gameplay, tired destroying HQ`s =]
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Re: Col. Grimm

Post by E]x[F-Sniper »

bender747 wrote:I have an idea also, as you remember in campaing mission called"one man army" there was mission to recque hostiges, and what if change gameplay to resqueing hostiges like bad guys and good guys, or in campaing mission nr. 13 (first mission in the attics) to bomb a bridge?? I just wanted to change gameplay, tired destroying HQ`s =]
Yeah that would be nice.
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