Upcoming map {Ars}ArtilleryFrenzy !(new model)

Maps that are being worked on. You can post your teaser here.
{Ars}dragonfly
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Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {Ars}dragonfly »

There haven't been any new released map which includes NEW models(not models from DR2) up to now,but there will be one soon.
i created a model of SU152 with Google SketchUp. it's a kind of heavy artillery designed by USSR in WWII.
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It was a big thrilling tank killer at that time,but everything is different in AMRTS. Sarge can be as tall as a halftrack and even taller than a tank. idk
Then i converted the model into .3ds, then .xsi ,then .god with meshviewer.
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This one is in the Alpha version.I added diffuse color on it after that,so i can get a team color.
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However, we've met BIG problems now. :|
This artillery is still just a model which can move like a vehicle.We still have to add:
Textures( mmm ,not a big problem)
Animation(WTF)
Generic FX(f--k it)
Control points and hard points(IDK WTF is that. they are words from the meshviewer manual)
Luckily,I've understood what is diffuse color and I added it on my own. But I cant do all the things by myself.I'm not a superman or godfather. I NEED SOMEONE WHO CAN BOTH ADD ANIMATION, TEXTURES, ETC. AND UNDERSTAND THE WORDS IN MESHVIEWER MANUAL. Those guys in LHYB studio can add those things, but they cant understand the manual.

Is anyone here able to help me ?
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{EMC}Methuselah96
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {EMC}Methuselah96 »

i might be able to help u out....
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by E]x[F-Sniper »

Nice job, that looks really good.
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ReoN
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by ReoN »

Woot, nice job there. All it needs for perfection is a texture and boom! You got your self an official new unit.

Question, does it have a shooting animation?
{Ars}dragonfly
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {Ars}dragonfly »

ReoN wrote:Woot, nice job there. All it needs for perfection is a texture and boom! You got your self an official new unit.

Question, does it have a shooting animation?
No it doesnt.the whole model needs to animate,so I have to do something according to the manual.But I cant understand it.
P.s. I need your help, meth. You said you would post a nice post about english.dat,and I DO need some information on that.
{Ars}dragonfly
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {Ars}dragonfly »

According to my site's stats,someone here should be from Hong Kong.
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {EMC}Storm »

Animation....simple. just use 3DS MAX (3D Studio MAX) thats what i use for animating things.
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{Ars}dragonfly
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {Ars}dragonfly »

It's not that easy if the whole model needs to animate. According to the manual I have to make it be a sub object of a dummy root and I cant understand that.
What's more ,i am,a boarder now so I have to stay at school from mon to fri,and I dont have enough time to make maps. Wtf it's just like a hell on earth.i have to do my homework till 23:00 or later because of the huge amount. :BOO the education system in china sucks.
Gluttony 3 probably will be released on oct 1st(hurray I can have a 7-day-long holiday due to the national day here.)i have to make sure that {ars}mtkn will be online on sep 30.there's,still sth to do.s
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by {EMC}Storm »

aww. sounds like china is pretty strict with their school system and stuff. i live in the U.S. and things are pretty chill...
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Re: Upcoming map {Ars}ArtilleryFrenzy !(new model)

Post by E]x[F-Sniper »

I was looking forward to this project. Very interesting.
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