So I saved the jda_guardian's firing animation XSI that comes with the meshviewer as a .god, then I made a quick adjustment to my old 8Train mod, and much to my surprise the game didn't crash with the blasted "chunks are dead baby" error! However...
...As I went to build a few of them from the Nursery, I was surprised when out of nowhere a friggin 50 foot tall Guardian slid out of it!
I was even more surprised that they're capable of attacking things. I really need to figure out how to lower their size a bit, implying that's even possible.
On the off chance that I somehow figure out how to package animations into a .god file and how to shrink character models, maybe I'll finally get jda_guardian working in Army Men RTS.
GIANT JDA_GUARDIAN
GIANT JDA_GUARDIAN
Keep calm and get angry
- Kennedy
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Re: GIANT JDA_GUARDIAN
Let me know 1 thing.. did u add animation?
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Re: GIANT JDA_GUARDIAN
Nope, I had to remove the animations because when I tried getting them ingame with their anims intact I got that evil "chunks are dead baby" error.
Keep calm and get angry
- Kennedy
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Re: GIANT JDA_GUARDIAN
let me help you give the .xsi guardian for realese ur guardian
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http://tru3---clan.webs.com/
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