[AnTs]Prehistoric {MAP}

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[Real]-BarBoOoRaS
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[AnTs]Prehistoric {MAP}

Post by [Real]-BarBoOoRaS »

Last edited by [Real]-BarBoOoRaS on Fri Feb 18, 2011 10:19 am, edited 1 time in total.
Smith
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Re: [AnTs]Prehistoric {MAP}

Post by Smith »

nice! Dinosaurs.
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TommyCD1
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Re: [AnTs]Prehistoric {MAP}

Post by TommyCD1 »

Since there's no link or video to go from, I'm kind of lost on this one. However the map name (originally tagged as an {Ars} clan map) and loading screen seem to confirm this one, so I think this is the correct map.
[AnTs]Prehistoric
Not a good map. The top four teams are army men, and the bottom four teams are dinosaurs. The army men start with a Bullseye near the base entrances. If they are not on a team, they will always fight and die. The bullseyes of the two inner teams will ALWAYS shoot first, so if your on the leftmost or rightmost base, no Bullseye for you! The upper middle team is also at a severe disadvantage, as both of his plastic sources are inside the outer two bases; he only gets to start with a 9volt. But the map does seem to be set up with a 4v4 mindset in place. That being said, there is absolutely NO WAY a team of four players could beat the dinosaurs. The dinosaurs all start with four nurseries, and all three dinosaur types build in about 15 seconds. The "scorch" dinosaur is simply better than the "thick" dinosaur, so there's no reason not to use it. And while the "queen" dinosaur can fly anywhere, it's projectile actually does not work, and cannot hit anything. The only plus the army men side have is that AA guns can shoot every unit. But AA guns take a Super HQ to build, it takes 15 seconds to rush four dinosaurs simultaneously. Very poor map design!
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