Dark Reign 2 Community Maps

Custom Multiplayer Maps
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Required: All new map posts must include a direct link to the map, either screenshots or a video, and a description.
Not Required but Recommended: It would be a good idea to include a voting poll in your post so that others can rate your map.
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Of the maps available, which would you recommend?

2hockey
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2persistance
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4badlands
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4dome
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4sSs
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4strata7
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4world
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5custom3v2
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6highlow
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8dumbrush
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8grave
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8makkengorge
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8pillars
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8snowycanyon
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8tbone
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Total votes: 0

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TommyCD1
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Dark Reign 2 Community Maps

Post by TommyCD1 »

These maps are not new to the forums. However, this topic will gather these maps in one convenient place for download. These maps were all created by the community of Dark Reign 2 and have been ported to Army Men RTS for your enjoyment. While most are vanilla gameplay missions, a few include custom units, rules, or new ways to engage your enemies. Includes 15 Maps and a custom ruleset. They have also been renamed to match the naming convention of the original Dark Reign 2 maps.

Download links
Dark Reign 2 Community Maps
Desert Ocean World ! Required for 4badlands and 8grave !
Dome World ! Required for 2hockey, 2persistance, 4dome, 4strata7, 5custom3v2, 6highlow, and 8pillars !
Jungle World ! Required for 4sSs, 4world, 8dumbrush, and 8makkengorge !
Sewer World ! Required for 8tbone !
Sigma World ! Required for 8snowycanyon !

Extract to your Army Men RTS root directory.

2hockey
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(Formerly hockey2playerByÇŧßÅl-l)
Made by ÇŧßÅl-l.
Two player map. Both sides start with three bulldozers, but no Sarges. You have eight dump trucks and four depots to the sides which will automatically collect resources for you over time. The arena is also very small, making this map an intense and short burst of strategy to outplay your opponent. Towers are particularly strong here, as you can not only block paths, but also the close quarters help bulldozers who have with slow speed. Keep in mind that you can still build a Depot and collect blobs too...

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2persistance
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(Formerly 2 Persistance Bothsides)
Made by Zemzerrett.
Two player map. Players start with two bulldozers, but no Sarges. There are two Control Panels in the map, one for each player, which upon capture, will activate that player's Deathfield. The Deathfield will provide incredible defense to a careless assault, and can only be deactivated by the destruction of their Control Panel. While there are no resources on the hill, there are Force Doors which when destroyed present new pathways which are much more efficient. Above all else, remember to build defenses near your HQ as well, as the water around the map provides direct access to units that can travel it.

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4badlands
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(Formerly 4 Badlands)
Unknown map maker.
Four player map. One of the most popular maps from the Dark Reign 2 community. The map itself it very open and empty, allowing easy time for both moving units and constructing buildings. Players have dual taelon pools to start with, and there are additional pools between bases which are well stocked. The hill is also very heavily stocked. Be sure you are able to defend yourself! The only cover you'll be able to hide behind is the small hill directly in front of your base.

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4dome
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(Formerly (4) Dome H {T})
Unknown map maker.
Four player map. Very open and empty map, with plenty of space to move around and build. The large space to cover between north and south makes choppers a good deal on this map. Your neighbor is also fairly close, so you can play SBS if you like. The resource pools between bases have unlimited taelon, but the pools in the four corners are much easier to defend. Some units on this map have been modded.
  1. Dump Truck
    • Maximum capacity increased from 150 to 300.
  2. Taelon Supplies
    • Unloading rate increased from 5 to 10.
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4sSs
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(Formerly sSs_4plyr)
Made by Zemzerrett.
Four player map. The map is setup as a 2v2 game style, so SBS is not advised here. The wide pathway through the middle is a bit winding, so you should guide your units through it to avoid any traffic. There are two shortcuts that lead directly into the players' bases, however you must destroy the Force Doors on both sides to access them. The shortcuts themselves are watery and crawling with Sludge Beasts, although they are more of a nuisance then a threat... The resources in your base should sustain you, but there are two more sources inside the shortcuts should you need them.

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4strata7
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(Formerly 4 Strata 7)
Unknown map maker.
Four player map. Players start in a rather confined space to build their base, but it is easy to move out and build elsewhere. There are resource pools directly beside your starting base, as well as in the area between north and south. The open space makes unit movement rather easy, but beware that your base has an entrance through its rear!

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4world
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(Formerly 4 World)
Made by Smurfa.
Four player map. Players start with an extra bulldozer. Starting resources are plentiful, and there is a large abundance of taelon in players' bases. Between the large space and resources, early game is very intense and players can turn out a large army very quickly. To help defend against this, players each have their own Falcon Tower. The Falcon Tower has the largest range of any unit and can destroy any target with one shot; although it has a low firing speed. It however cannot be rebuilt or healed once damaged, and can also be sneaked around completely. Players also spawn with a Telepad. It can transport up to 6 units across any distance instantaneously, but only if that spot is visible to your units. Upon teleporting though, it will create a portal which can be entered by friend or foe alike for easy access to your own base. Lastly, this map uses a ruleset called "Deathmatch", in which a player is only eliminated once all units are dead, so don't leave anyone alive!

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5custom3v2
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(Formerly 5 Custom 3v2 AntiS)
Made by сиTшG.
Five player map. The map is setup as a 2 vs 3 game, but can also be played SBS. The two bases at the north start with some extra resources to help fight against the extra south player. There are additional resource pools in the four corners, and there are also two more pools along the edges of the map between north and south.

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6highlow
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(Formerly (6) High & Low)
Unknown map maker.
Six player map. Players spawn in an enclosed space, with only two easy to defend entrances. However, these bases can easily be assaulted from any angle by air units. Taelon resources drain very quickly in this map, so you'll have to fortify one of the extra pools outside fairly quickly to survive. Prototype Garages can be built from the Bulldozer. These garages can turn out a Juggernaught which acts as a super charged DumDum; self-destructing with an extremely powerful and large range explosion. The layout of the terrain between bases is very varied, with differing paths allowing for easy mine placement and chokepoints. There are also Public Telepads around for slower units to traverse quickly, such as the previously mentioned Juggernaught...
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8dumbrush
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(Formerly 8 Dumb Rush)
Made by the MøJö²GجFòrévèr« clan.
Eight player map. Between the tight-knit starting locations, abundant taelon, and small map size, this is a very long and intense game. The game is generally setup as a 4 vs 4, 2 vs 2 vs 2 vs 2, or even SBS is also pretty viable. The extreme hills in the middle also can make for great cover and choke points.

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8grave
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(Formerly 8 Grave)
Made by Satz.
Eight player map. Players start next to each other in pairs of two, allowing SBS format to be played. Your starting taelon is located inside a little plateau next to you, and should be generally fairly easy to defend. The wide pathways connecting all four spawns has plenty of small resource pools along their lengths, with the hill containing the largest. There are also narrow secondary paths that connect the spawns directly to each other, which can lead to some very interesting assault strategies. Be sure to watch out for mines!

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8makkengorge
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(Formerly makkengorge_8plyr)
Made by Zemzerrett.
Eight player map. Bases are placed fairly close together, so if you do not choose to play 4 vs 4, then it would be best to start in opposite corners, or on different sides of the river. There are a few small resource pools around the spawn areas, but the larger pools exist along the large river down the middle.

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8pillars
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(Formerly pillars_2v2v2v2(se)[8plyr])
Made by Zemzerrett.
Eight player map. A very large map with lots of custom elements to keep games interesting. Players start with all eight heroes, and also spawn in pairs of two. The close spawn locations and heroes make SBS a poor idea. All eight players have a Prototype Garage which, when captured, will turn out Juggernaughts. Juggernaughts act as super charged DumDums. Slowing moving units, they produce extremely large and powerful explosions. Players bases also start with a Retributor Obelisk. They have very large range and will act as a last line of defense against a rush. Alternatively, they can keep escaping enemies in check during an SBS game... Destroying the Defense Controls will also destroy the obelisk. Each of the four quadrants are connected through the center, which is blocked by Force Doors. There are telepads which allow you to sneak past the Force Doors though. The center also has four prisons. When you destroy the Control Panels, you may capture the prisoners for yourself and boost your ranks. You will also start with a pair of JDA Sentry Guns located in the center, which are extremely damaging turrets which will stop careless assaults. Lastly, there is a very large Fission Control in the center. Destroying the rods around it will cause it to self-destruct.

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8snowycanyon
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(Formerly 8 Snowy Canyon)
Unknown map maker.
Eight player map. An asymmetric map, with each base having a slightly different spawn. There are a total of 16 resource pools, one in each spawn, and one nearby each spawn. The east and west of the map is divided by a very large canyon, which can be climbed into and out of to attack. The canyon can also be traversed via the two bridges towards the north and south ends.

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8tbone
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(Formerly (2-8) T-Bone Extreme)
Unknown map maker.
Eight player map. The "T-Bone" map layout was fairly popular in the Dark Reign 2 community. The two bases at the north spawn fairly regularly, with lots of space to build, and some taelon. The two pairs of three bases at the south however, spawn in very close quarters and a very large pool of taelon. The bases are slightly too close for SBS, so the best style of play involves those where the six bases are allied in either 1 vs 1 vs 3 vs 3, or 2 vs 3 vs 3.

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Special thanks to those who helped me take screenshots!
  • Petas
  • Firehawk894
  • D.EADC|IT/Y / Coco
  • codygaming97
  • Romny Hasagawa
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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"Can we order a pizza?"
GameRanger ID: 913974
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