spr_skulk.god *CHUNKS FIX*

Add some Dark Reign 2 (DR2) objects to your game.
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TommyCD1
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spr_skulk.god *CHUNKS FIX*

Post by TommyCD1 »

"Over in the corner thats Varinne. She’s a Skulk - snipins her game, and her and her gang are the best snipers there is. They got great eyes they can even see in the dark. The devil mask? I dunno what’s up wit that sposedta strike fear in the hearts of men, I
guess. We rig up these Lucifer rifles for em the scopes a beauty; between the scopes and a Skulks eyes, they could take out a dragonfly at seven klicks. What’s a dragonfly? (sigh) Before your time, kid..."
Skulk.png
Skulk.png (4.87 KiB) Viewed 916 times
Skulk.png
Skulk.png (4.87 KiB) Viewed 916 times
The Skulk was a unit in DR2, similar to a sniper, that sported an extremely long ranged and powerful, albeit slow, attack. Unlike a sniper however, Skulks were much more effective against vehicles then they were against infantry.
This .god file used to suffer from the infamous "chunks are dead baby" error. But no longer. This .god file has been patched to remove this broken feature, and can now be properly used in the Army Men RTS engine. To use it, simply extract the zipped files to your missions' or mods' directory, and then use the .god file inside a .cfg from there.
Skulk.zip
(95.94 KiB) Downloaded 97 times
Skulk.zip
(95.94 KiB) Downloaded 97 times
List of animations
  • default
  • Idle
  • Idle2
  • Move
  • Prefire
  • Fire
  • Postfire
Note: Unit particle effects, voice lines, and configuration not included.
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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{Colonel}Jo-Eg
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Re: spr_skulk.god *CHUNKS FIX*

Post by {Colonel}Jo-Eg »

when i put him in army men rts he respawn normaly but he is to tall.
How many vertix on this .god?
i can short him with 3ds
Just Dream.......... :zZz:


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From its claws a lion is recognized.
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