Heroic 1.1 Mod

Custom Single Player Maps
Forum rules
Required: All new map posts must include a direct link to the map, either screenshots or a video, and a description.
Not Required but Recommended: It would be a good idea to include a voting poll in your post so that others can rate your map.

How would you rate Heroic 1.1 mod?

Rubbish
0
No votes
Meh-diocre
0
No votes
Middling
0
No votes
Well-made
0
No votes
Very Hard... and Great !
0
No votes
Without cheatin', some missions can't get beaten!
2
100%
 
Total votes: 2

User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Re: Heroic 1.1 Mod - Debugging two Maps

Post by Secg »

HOtFIXES: Fixed game-crashing bugs in two missions GB "garden / Garden Siege" and SO "beach / Sandy Breach". Thanks to dmarijan for reporting them.

Two links to download each individual map (hosted at MediaFire):
Instructions:

Downloads the two files beach.7z and garden.7z;

Extract the contents of the file garden.7z into missions > gb > garden.
Extract the contents of the file beach.7z into missions > so > beach.

Hope this help!

Please inform me whether it would work or no!
ImageImage
User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Unofficial Updated version of Special Operations' mission "This Old Fortress"

Post by Secg »

Download Link
Extract the contents of file uberbase.7z into missions > so > uberbase of Heroic mod (not missions > so in vanilla AMRTS).

Explanation of Modified Objective: To win, player must destroy all four HQs (marked on the minimap), not just two at the map's top-left corner as required in the vanilla version. I can always mod the english.dat to make the wording sound somewhat more explicit like "Destroy All Tan HQs" yet the vanilla's wording is already interpretable as such, so idk

Image

Changes:
Spoiler
Player will start with a Minelayer so they can save... 100 Plastic & 100 Electricity ( 8-| ) ;
Just like in vanilla version, player can no longer build Medic Jeeps, yet will start with two Medic Jeeps to undo damages by the Tan's attacks.

The Tan will no longer attack the Player's base top-left corner.

The positions of the trees in front of the Green base's west gate have been slightly changed to remove LoS issue, allowing the Green team to defend their base a li'l bit more easily. However,

The Green team's unit limit is severely reduced to just (200) instead of Heroic's default (4076).
Already present in Heroic 1.1 mod's currently available version:
Spoiler
Player starts with 5,000 Plastic & 6,000 Electricity instead of 6,000 Plastic & 10,000 Electricity. (well, in Heroic's version the Dumdum is ~33,33% tougher (tho' is more expensive & costs 4 Command Points), Dumdum's self-destruct explosion has a large range, and all recource objects have larger capacity (e.g. the vanilla Toaster contains 4000 Electricityl while the Heroic 1.1 Toaster contains 15,000 Electricity (yes, you read that right)) anyway; so starting with a smaller pool of both resources should not be much of a problem)

All Tan on map (including the pesky Choppers) will self-destruct in AWE of Green's victory.

& many more which i can't remember.
Even so, please report bugs! I will fix them asap.
Last edited by Secg on Sun Jan 28, 2024 2:04 pm, edited 5 times in total.
ImageImage
dmarijan
Machine Gunner
Machine Gunner
Posts: 23
Joined: Sun Oct 22, 2017 4:35 am
Croatia

Re: Heroic 1.1 Mod

Post by dmarijan »

All ok now, thanx for the quick fixes =D>
User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Updated Version of Special Operations' mission "Tan Some Hide"

Post by Secg »

Download link:
Extract the content of battle.7z into missions > so > battle

Are the Green Army up to these Tan challengers?
Spoiler
Image
Image
Image
ImageImage
User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Updated Version of Story Campaign Mission: S11 - "One Man Army"

Post by Secg »

Download Link:

S11.7z

Instructions:
  • Extract the contents of the file S11.7z into missions > story > S11 in your Heroic 1.1 copy (NOT vanilla)
Spoilers to give players an idea about what the Tan have in store >:) for Hoover :o .
Spoiler
Vanilla:
Image
Image

Heroic:
Image
Image

The whole map has also been mined, just to make Hoover useful.

The Heroic cutscene is also made less noisy by creating "Huey" units visually identical to Choppers yet with quiet rotors.
Please report bugs, I will fix them asap!

Minor fixes:
* Fix a bug which prevents the Tan barbed wire posts from properly self-destructing after the mission has been completed;
* Minor modifications to intro cutscene.

Gameplay fix: A Thumbtacks near the resource object Punk Peachy has been converted into a Glue Bomb so player shan't lose Dumptrucks should they forget to sweep with Hoover or generic Minesweepers.

These fixes can actually be done without re-downloading by:
(1) Using NotePad++ to open the objects.cfg file in S11 < story < missions;

(2) Adding these lines of code:

Code: Select all

CreateObject("obj_start_fences", 1946)
{
  ObjectiveObj()
  {
    Condition();
  }
}
(3) Changing this line from:

Code: Select all

CreateObject("army.building.thumbtacks", 4722)
to

Code: Select all

CreateObject("army.building.gluebomb", 4722)
(4) Saving.
ImageImage
dmarijan
Machine Gunner
Machine Gunner
Posts: 23
Joined: Sun Oct 22, 2017 4:35 am
Croatia

Re: Heroic 1.1 Mod

Post by dmarijan »

SO mission Road Block is toooo hard to finish, even with 'ahoy captain dan' cheat ;)
Can you make it easier ? :DD:
User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Re: SO mission Road Block

Post by Secg »

dmarijan wrote: Tue Jan 30, 2024 7:24 am SO mission Road Block is toooo hard to finish, even with 'ahoy captain dan' cheat ;)
Can you make it easier ? :DD:
To dmarijan,

I genuinely apologize. I cannot make "Road Block" easier otherwise it would not deserve a 5-star rating.

However, I can tell you these tips:
Spoiler
You do not need to destroy the Tan escorts, only the Convoy Trucks. Do not be too proud to run away when you feel you cannot handle all the escorts, who shall not cause you to lose the mission even when you let them get away. The Convoy Trucks move slowly, so focusing your efforts on picking them off.

There are two full-health bonuses, not one.

One is already available at player's starting location

The other, the secret full health bonus, is here next to the Blockos' Town Hall:

Image

Use them judiciously! & I am confident that you will successfully complete the Mission.
Last edited by Secg on Tue Jan 30, 2024 12:45 pm, edited 1 time in total.
ImageImage
User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Latest Version of Special Operations' mission "Road Block"

Post by Secg »

Just in case you do not have this, the mission's latest version

Download this file
Then extract its contents into the folder convoy < so < missions of your Heroic 1.1 directory.
Spoiler
One more Health bonus is added. Player can find it next to the Blocko's Town Hall:

Image
Last edited by Secg on Fri Feb 02, 2024 12:51 pm, edited 1 time in total.
ImageImage
dmarijan
Machine Gunner
Machine Gunner
Posts: 23
Joined: Sun Oct 22, 2017 4:35 am
Croatia

Re: Heroic 1.1 Mod

Post by dmarijan »

=D> :ROCK:
User avatar
Secg
Half Track L2
Half Track L2
Posts: 200
Joined: Sat Jun 10, 2017 12:28 am
United States of America

Challenge Issued!

Post by Secg »

Dare anyone raze this Tan base to the ground then wipe away the pools of melted Tan-colored plastic?
Spoiler
Image
ImageImage
Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests