The digits displayed are limited only by the size of the actual control displaying them. To get more digits, you simply need to increase the width of the control.
This can be done by opening the file if_game_resourcewindow.cfg, located within client\p\ingame.x and changing line 23
DefineControlType("Client::Resource::Base", "Client::Resource")
{
Size(640, 26); // change to what is needed
Style("Transparent", "Inert");
Geometry("Right");
ShowSeen(1);
FilterRate(80%);
}
Just keep in mind that this may cause the resources numbers to bleed into or over top other interface elements once high enough, such as on screen timers.
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
TommyCD1 wrote: ↑Tue Feb 27, 2024 10:36 am
This can be done by opening the file if_game_resourcewindow.cfg, located within client\p\ingame.x and changing line 23
DefineControlType("Client::Resource::Base", "Client::Resource")
{
Size(640, 26); // change to what is needed
Style("Transparent", "Inert");
Geometry("Right");
ShowSeen(1);
FilterRate(80%);
}
I also haphazardly guessed that specific file should be modded. However, instead of subjecting myself to trials and errors, I lazily came here for a quick solution.