Another Idea Adding Converted GB Maps
- E]x[F-Sniper
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Another Idea Adding Converted GB Maps
I was thinking, while we are attempting to add 12 players, we should also include those GB maps Meth converted. I think there is 3. He did a good job converting them. Add them so that you don't have to rename them to an existing GB map. Make them look natural. That shouldn't be too hard and would be a nice little add on, I can make the pics for now since Im better at graphic designing.
- {EMC}Methuselah96
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Re: Another Idea Adding Converted GB Maps
u mean the special operations well i got 5 more lol
in case u want those
in case u want those
- E]x[F-Sniper
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Re: Another Idea Adding Converted GB Maps
Yeah those, LOL, well we can integrate them somehow.
It would be nice to add a slider like in the MP map selection. So you can scroll up and down to choose those maps. It's just an idea.
It would be nice to add a slider like in the MP map selection. So you can scroll up and down to choose those maps. It's just an idea.
- {EMC}Methuselah96
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Re: Another Idea Adding Converted GB Maps
ok im up for it
- {EMC}Storm
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Re: Another Idea Adding Converted GB Maps
i can upload all the SO game files from the ps2 rts i have. so maybe we can do somethin with it. i will also upload base.x and intel.x (intelligence files)
by the way...the flamethrower man does exist in the game. they just never put him into the missions. if u look in base.x and look up flamethrower or somethin. army.unit.flamethrower (somthin like that) he will be there. and theres already a model of him in the inteligence files, so now we wont need to animate one of our own to add to the game since he already exists in the game.
Stuff i will upload eventually:
-All Special Ops
-All Important RTS Files (base,shell,ingame,intel)
-anythin else? leave a reply
by the way...the flamethrower man does exist in the game. they just never put him into the missions. if u look in base.x and look up flamethrower or somethin. army.unit.flamethrower (somthin like that) he will be there. and theres already a model of him in the inteligence files, so now we wont need to animate one of our own to add to the game since he already exists in the game.
Stuff i will upload eventually:
-All Special Ops
-All Important RTS Files (base,shell,ingame,intel)
-anythin else? leave a reply
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- {EMC}Methuselah96
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Re: Another Idea Adding Converted GB Maps
what exactly r intelligence files?
Re: Another Idea Adding Converted GB Maps
Um well they're in ps2 version of AMRTS. I think they are just modles or something{EMC}Methuselah96 wrote:what exactly r intelligence files?
- E]x[F-Sniper
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Re: Another Idea Adding Converted GB Maps
Nice, that would be a good upload.
- {EMC}Methuselah96
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Re: Another Idea Adding Converted GB Maps
he already has some of them up
but not all so's
but not all so's
- {EMC}Storm
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Re: Another Idea Adding Converted GB Maps
you have to get medals (silver and gold) in campaign and gb and so modes to unlock certain intelligence files. intelligence files are 3d models (have movement and voice commands) and props (have voice aswell) and some other props and stuff that wasnt put into the game. such as a flamethrower man. i can prolly make a video of the intelligence files and put it here for u guys to see. sniper do u have a program for rts to get all gold medals? cuz if u do, i can put it on the ps2 rts and have all intelligence files for the video.
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