OK,I've given up ,after several problems which I can't solve. The f--king stupid Artillery still can't fire.I haven't made ANY PROGRESS since that post.
This link
and now,I think the only way to finish this project, is to release it and see if u can work it out.
http://www.mediafire.com/?7m7xqq77ghl1t68
This is the first new-model-containing map which can be downloaded.If you are a developer and u want to test it , use the multiplayer hack and methuselahs96's java program,then turn the AI to Dumdum Frenzy.
Here are the source models:
http://www.mediafire.com/?k6so35jxs886kv8 Google SketchUp
http://www.mediafire.com/?qsiq7ixod2fqeqq 3DSMAX Scene
http://www.mediafire.com/?ge2eob504c7wl41 3DS Mesh
Remember to have a look at the construction kit:
http://pxf24.pl/gamer/dr2/index2.html
I'm sure that you will need it.
Those who helped me with this project will be able to get part of the copyright.
Hope some of ya guys can work it out.
The Artillery Project is released (halfway done)(new model)
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Re: The Artillery Project is released (halfway done)(new mod
It is only to remove the
FirePoints ()
{
Add ("HP-FIRE");
}
Animation is easy, working in animation with Guardian, but as change. Skp to. God army men to read it
FirePoints ()
{
Add ("HP-FIRE");
}
Animation is easy, working in animation with Guardian, but as change. Skp to. God army men to read it
Re: The Artillery Project is released (halfway done)(new mod
Which editing program?
How to put in army men?
How to put in army men?
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