Major breakthrough in finding the intelligence files.

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TommyCD1
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Major breakthrough in finding the intelligence files.

Post by TommyCD1 »

So I've gotten myself an .iso image of the Army Men RTS PS2 game and have successfully opened it up. Among the things I saw were all the Special Operation missions and some .wav files that never made it to PC. While I've gotten the .wavs to work, I'm going to have some trouble on the .god files...

Anyway, I'm going to be working on putting the Intelligence Files back into the game.

For proof of my discovery, have some concept art. :)
Attachments
if_concept16.png
if_concept16.png (19.8 KiB) Viewed 2894 times
if_concept16.png
if_concept16.png (19.8 KiB) Viewed 2894 times
if_concept15.png
it came from the basement
if_concept15.png (31.22 KiB) Viewed 2894 times
it came from the basement
it came from the basement
if_concept15.png (31.22 KiB) Viewed 2894 times
if_concept14.png
bullseye
if_concept14.png (23.41 KiB) Viewed 2894 times
bullseye
bullseye
if_concept14.png (23.41 KiB) Viewed 2894 times
if_concept13.png
boot camp
if_concept13.png (27.34 KiB) Viewed 2894 times
boot camp
boot camp
if_concept13.png (27.34 KiB) Viewed 2894 times
if_concept12.png
options
if_concept12.png (23.07 KiB) Viewed 2894 times
options
options
if_concept12.png (23.07 KiB) Viewed 2894 times
if_concept11.png
multiplayer
if_concept11.png (25.25 KiB) Viewed 2894 times
multiplayer
multiplayer
if_concept11.png (25.25 KiB) Viewed 2894 times
if_concept10.png
if_concept10.png (31.02 KiB) Viewed 2894 times
if_concept10.png
if_concept10.png (31.02 KiB) Viewed 2894 times
if_concept9.png
machine gunner
if_concept9.png (17.48 KiB) Viewed 2894 times
machine gunner
machine gunner
if_concept9.png (17.48 KiB) Viewed 2894 times
if_concept8.png
soldier ant
if_concept8.png (21.67 KiB) Viewed 2894 times
soldier ant
soldier ant
if_concept8.png (21.67 KiB) Viewed 2894 times
if_concept7.png
barracks (seen ingame w/ credits)
if_concept7.png (24.91 KiB) Viewed 2894 times
barracks (seen ingame w/ credits)
barracks (seen ingame w/ credits)
if_concept7.png (24.91 KiB) Viewed 2894 times
if_concept6.png
dump (seen ingame w/ credits)
if_concept6.png (25.6 KiB) Viewed 2894 times
dump (seen ingame w/ credits)
dump (seen ingame w/ credits)
if_concept6.png (25.6 KiB) Viewed 2894 times
if_concept5.png
depot (seen ingame w/ credits)
if_concept5.png (26.67 KiB) Viewed 2894 times
depot (seen ingame w/ credits)
depot (seen ingame w/ credits)
if_concept5.png (26.67 KiB) Viewed 2894 times
if_concept4.png
hq (seen ingame w/ credits)
if_concept4.png (19.3 KiB) Viewed 2894 times
hq (seen ingame w/ credits)
hq (seen ingame w/ credits)
if_concept4.png (19.3 KiB) Viewed 2894 times
if_concept3.png
thin green line
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thin green line
thin green line
if_concept3.png (31.61 KiB) Viewed 2894 times
if_concept2.png
garden seige
if_concept2.png (31.37 KiB) Viewed 2894 times
garden seige
garden seige
if_concept2.png (31.37 KiB) Viewed 2894 times
if_concept1.png
great battles
if_concept1.png (24.13 KiB) Viewed 2894 times
great battles
great battles
if_concept1.png (24.13 KiB) Viewed 2894 times
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: Major breakthrough in finding the intelligence files.

Post by Nullen »

Ha I like that DOOM reference with the ants. Are you planning on uploading the cut .wav files sometime?
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Re: Major breakthrough in finding the intelligence files.

Post by TommyCD1 »

Well I was planning on uploading a mod that replaces the bootcamp missions with the special operations and replaces the load button on the main menu with the intelligence files. The SO missions would use the .wav files. I'm about nearly done, but the Intelligence interface still need a lot of work.
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: Major breakthrough in finding the intelligence files.

Post by DreadedGhoul575 »

You are doing really well mate :SWEET:, maybe this will bring back life of this game? <:-P
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Re: Major breakthrough in finding the intelligence files.

Post by Nullen »

Would it be possible to add the Special Operations maps without replacing anything?
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Re: Major breakthrough in finding the intelligence files.

Post by TommyCD1 »

I could, but thet would require two new buttons on the main menu screen, and a shitload of new coding... Believe me man, I tried. =))
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: Major breakthrough in finding the intelligence files.

Post by TommyCD1 »

I would like to announce that this project is coming to a close. I am nearly 99% done with this project, I have both the Special Operations and the Intelligence files fully operational. I just need to clean up the Intel and make it look pretty.

So when will it be done? I'd like to say sometime next week, but knowing how I tend to... 'procrastinate'... I think it's a safer claim to say by the end of this month. I look forward to seeing you all then.

:GAME: :PB :-w
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: Major breakthrough in finding the intelligence files.

Post by TommyCD1 »

I have another update on this thing. I have managed to find a pretty good PS2 emulator and a nifty tool for ripping models from it. I also have the ISO for Army Men RTS. This means if I am able to do this correctly, I could rip the missing Convoy Truck model, rebuild the .god using the basic geometry, and possible add the unit back into the PC game. All I need to do is make a full playthrough of Army Men in order to unlock the convoy mission... with shitty console controls... on an emulator... on my crappy PC... at 10 fps..

Wish me luck <:-P
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: Major breakthrough in finding the intelligence files.

Post by Rarefy (R.SX) »

hey Tommy did you try getting that convoy truck into the PC version yet?... :D :GAME:
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Re: Major breakthrough in finding the intelligence files.

Post by TommyCD1 »

No, unfortunately... My (relative to the original post) new computer doesn't seem to rip models anymore from any emulator or the PC game itself. So I'm stuck back a square one. Not to worry though, I haven't forgotten about this, and I would do anything short of building a new computer to get that model ripper working again. =))
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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"Can we order a pizza?"
GameRanger ID: 913974
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