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My new map 8 Atlantic Waters

Posted: Mon Mar 02, 2015 4:03 am
by Petas
This is my map 8 Atlantic waters
Here link to download http://uloz.to/xGvDkhXT/hq-fizzo-czsk-8 ... waters-exe
It's a map where tiny bit edited terrain
On the map I was taught but super
I used to use such a special editor where he was transferred ally 8 and 8 train
Nothing less there were remote object resource. idk
and I need to know how can I convert these maps to the game DR2? :PB idk
_______________
I'll be grateful for what any answer
_________
Pictures
Image
Image
Image
Image
Image
Image
Image
Image
thank you
{HQ-Fizzo®}Peta

Re: My new map 8 Atlantic Waters

Posted: Mon Mar 02, 2015 9:32 am
by BobTheHunted
HQ-fizzo wrote:This is my map 8 Atlantic waters
Here link to download http://uloz.to/xGvDkhXT/hq-fizzo-czsk-8 ... waters-exe
It's a map where tiny bit edited terrain
On the map I was taught but super
I used to use such a special editor where he was transferred ally 8 and 8 train
Nothing less there were remote object resource. idk
and I need to know how can I convert these maps to the game DR2? :PB idk
_______________
I'll be grateful for what any answer
_________
Pictures

thank you
{HQ-Fizzo®}Peta
Converting from AMRTS to DR2? Just copy the terrain.blk and change the texture names back to .pic with a hex editor and add the attic.zwp from the studio to you DR2 worlds folder, or edit an existing world in the studio to use custom textures so you don't need to

Re: My new map 8 Atlantic Waters

Posted: Mon Mar 02, 2015 10:45 am
by Petas
BobTheHunted wrote:
HQ-fizzo wrote:This is my map 8 Atlantic waters
Here link to download http://uloz.to/xGvDkhXT/hq-fizzo-czsk-8 ... waters-exe
It's a map where tiny bit edited terrain
On the map I was taught but super
I used to use such a special editor where he was transferred ally 8 and 8 train
Nothing less there were remote object resource. idk
and I need to know how can I convert these maps to the game DR2? :PB idk
_______________
I'll be grateful for what any answer
_________
Pictures

thank you
{HQ-Fizzo®}Peta
Converting from AMRTS to DR2? Just copy the terrain.blk and change the texture names back to .pic with a hex editor and add the attic.zwp from the studio to you DR2 worlds folder, or edit an existing world in the studio to use custom textures so you don't need to
OK thanks