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AI default fix?

Posted: Sat May 23, 2015 9:31 am
by DreadedGhoul575
To those who don't understand about creating the AIs may not understand this, but it's pretty much fixing little things, kinda...
http://www.mediafire.com/download/9cn2o ... faultfix.x
//Add("army.unit.medicjeep", 2); I noticed there was two /'s for some reason (maybe Pandemic didn't want two medics for the computer to use and left 1 medic for base repair), so I removed them and the AI makes two medics, plus they roam with the groups.

Add("army.unit.chopper",3); The AI never uses the choppers, apart from leaving them at the base like the medic, so I put each chopper in the 3 groups.
Adv. Infantry: This is the default squad of the upgraded units from the upgraded barracks.
Infantry: This is the default squad of the basic infantry from the basic barracks.
Vehicles: This is the default squad of the vehicles from the garage such as tanks and half-tracks.

Now the choppers will be more useful. :D

Re: AI default fix?

Posted: Sat May 23, 2015 3:42 pm
by TommyCD1
Have you tested it yet? :BOO
Image
=))

Re: AI default fix?

Posted: Sun May 24, 2015 1:36 am
by DreadedGhoul575
It should work now.