AI mod suggestions.

Mods that are being worked on. You can post your teaser here.
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TommyCD1
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Re: New personalities for the AI.

Post by TommyCD1 »

Nullen wrote:Do you take suggestions? How about a "Mad Bomber" AI that only builds explosive units? Grenadiers, Tanks, Bazooka Guys, etc.
Yeah sure, I could make something like that.
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I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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DreadedGhoul575
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Re: New personalities for the AI.

Post by DreadedGhoul575 »

Don't forget Radio Operators!
>:) >:) >:) >:) >:) >:) >:) >:) >:) >:)
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Re: New personalities for the AI.

Post by TommyCD1 »

Well unfortunately the AI can't use air strikes. idk
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: New personalities for the AI.

Post by DreadedGhoul575 »

Oh lol, it's cus on mission 15, the ai does it, dm though hehe =))
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Re: New personalities for the AI.

Post by TommyCD1 »

Yeah, the AI uses strikes THERE because they don't use an actual persona and instead follow objectives. The only way to get the AI to use strikes is to make a new map altogether. And even then, it would also force the human players to use strikes against their will.
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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"Can we order a pizza?"
GameRanger ID: 913974
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Re: New personalities for the AI.

Post by DreadedGhoul575 »

Oh right ok, I understand. Is it possible to edit the maxrush doubles itself? (Copy it and edit it) or is that not possible?
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Re: New personalities for the AI.

Post by TommyCD1 »

It's possible for me to edit any map. Although I don't think E]x[F or specifically Sniper would be alright with that...
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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Re: New personalities for the AI.

Post by DreadedGhoul575 »

Oh right ok, nps then.
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Re: New personalities for the AI.

Post by DreadedGhoul575 »

The GBfix ai does not do anything in-game.
:COFE: :COFE:
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Re: New personalities for the AI.

Post by DreadedGhoul575 »

I've noticed it says 'don't load this for multi' ? ? ?
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