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Resolution and HUD

Posted: Sun Jun 11, 2017 2:37 am
by DreadedGhoul575
One thing I wish is that on the lowest resolution, the graphics ain't good (obviously), but the higher resolutions makes them better, but also makes the HUD smaller (harder to use imo).

It's a shame there wasn't an option to make the HUD big or small back then.

Re: Resolution and HUD

Posted: Sun Jun 11, 2017 2:42 am
by TommyCD1
Uh, what do you mean? Sure the HUI gets smaller but the graphics do not get any better. Just because it's high resolution doesn't mean it's high definition. The models retain the same polygon count and the textures remain the same resolution.

Re: Resolution and HUD

Posted: Sun Jun 11, 2017 2:45 am
by DreadedGhoul575
TommyCD1 wrote: Sun Jun 11, 2017 2:42 am Uh, what do you mean? Sure the HUI gets smaller but the graphics do not get any better. Just because it's high resolution doesn't mean it's high definition. The models retain the same polygon count and the textures remain the same resolution.
Oh, well it seems more clearer/better to me; I probably meant clearer then, since the units do look better, but the far away hud I completely dislike unfortunately.

Re: Resolution and HUD

Posted: Sun Jun 11, 2017 2:49 am
by TommyCD1
Well sure, I guess that's how it'll be since it simply just uses more pixels to paint with.

If you're really interested I can try making the HUI like bigger or something for high resolutions. If this doesn't work for you that is.

Re: Resolution and HUD

Posted: Sun Jun 11, 2017 4:14 am
by DreadedGhoul575
TommyCD1 wrote: Sun Jun 11, 2017 2:49 am Well sure, I guess that's how it'll be since it simply just uses more pixels to paint with.

If you're really interested I can try making the HUI like bigger or something for high resolutions. If this doesn't work for you that is.
I just meant like on other games with higher resolution, it does look clearer, compared to higher graphics with low resolution.

I guess it was all they could do back then though and it's understandable.