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Adding a unit to the barracks
Posted: Wed Aug 15, 2018 2:01 am
by Arisen
so, If I wanted to add a new unit to the barracks. For instance this new "blue spy" unit, or even an ant. How would I do that?
been looking through the files and im just not figuring it out
Re: Adding a unit to the barracks
Posted: Wed Aug 15, 2018 2:36 am
by TommyCD1
In your unit's .cfg file, you'll want to have code that looks like this.
Code: Select all
Constructor("army.building.barracks1");
ConstructionTime(10);
CreateSource("resource.blob.infantry1");
CommandCost(1);
ResourceCost()
{
Add("Plastic", 50);
Add("Electricity", 0);
}
Prereqs()
{
Add("army.building.barracks1");
}
This defines what builds a grunt, how much it costs, what is required to build it, etc.
- Constructor("army.building.barracks1"); - This is what building will build your unit.
- ConstructionTime(10); - This is how long in seconds it takes to build your unit.
- CreateSource("resource.blob.infantry1"); - This is what plastic blob your unit will create upon death.
- CommandCost(1); - This is how many points towards the unit limit your unit will count. Best to leave this at 1.
- ResourceCost() - This is how much your unit costs to build.
- Prereqs() - Anything listed here must be build before you are allowed to build your unit.
Remember that the build menu for a construction menu can have an indefinite amount of units in it, but once you have more than 8 slots filled, you'll need to scroll the build menu with the mouse wheel.