Plastic Pandemonium from Army Men: Air Attack

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Total votes: 8

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j3rry
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Plastic Pandemonium from Army Men: Air Attack

Post by j3rry »

I present to you the converted level from Army Men: Air Attack game.

Download link

Extract to your Army Men RTS root directory.

Two player map of moderate size. As in the original level from Air Attack each player will start with Huey instead of Sarge. (Sarge is the pilot though.) Huey is armed with missiles and is capable to deal fatal damage against all armor types. As well some airstrikes have undergone changes. Paratroopers were replaced by suicide bombers using the M80, and Napalm Strike (credit goes to TommyCD1) replaced Bombing Run. Also important to mention that Air Attack music is used to support the gameplay atmosphere.
terrain_pandemonium.png
terrain_pandemonium.png (27.06 KiB) Viewed 2175 times
terrain_pandemonium.png
terrain_pandemonium.png (27.06 KiB) Viewed 2175 times
Images
pandemonium1.png
pandemonium2.png
pandemonium3.png
pandemonium4.png
Last edited by j3rry on Tue Dec 28, 2021 9:28 pm, edited 9 times in total.
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E]x[F-Sniper
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Re: New map: Plastic Pandemonium

Post by E]x[F-Sniper »

For being a small map, it's pretty good. Music is awesome. The Sarge unit looks nice but I'm not sure how I feel about it replacing him. Space is limited but I'm guessing that is by design. It is a unique design, that's for sure. The only problem is the large file size. Why not convert the audio from .wav to .mp3 so that the file size is significantly reduced?
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j3rry
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Re: New map: Plastic Pandemonium

Post by j3rry »

Sure. Thanks for the critics and advice.
I have reuploaded map with mp3 audio format. Now file size is ~ 50 MB. (Old file size was ~ 164 MB.)
Last edited by j3rry on Tue Dec 28, 2021 9:13 pm, edited 1 time in total.
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TommyCD1
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Re: New map: Plastic Pandemonium

Post by TommyCD1 »

Wow, it looks really cool, wish I could play it. <:-P

Did you make the geography from scratch or did you actually export it from the Air Attack game?
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
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j3rry
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Re: New map: Plastic Pandemonium

Post by j3rry »

Improvised from scratch.

I have tried to unpack terrain, textures and objects from Air Attack, but that was unsuccessful. I have not found a program that works with *.PAK extension files other than jpsxdec, but it only unpacked a few files, including the minimap.
Last edited by j3rry on Thu Jan 06, 2022 7:09 am, edited 2 times in total.
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Re: New map: Plastic Pandemonium

Post by E]x[F-Sniper »

:SWEET: I think it's better now.
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Magnos
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Re: New map: Plastic Pandemonium

Post by Magnos »

Great One I love this Apache :)

U got this map terrains from air attack right?
but how did u get this apache GOD file?
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Magnos
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Re: New map: Plastic Pandemonium

Post by Magnos »

I want to ask too how to extract .pak files from army men :air attack??
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Re: New map: Plastic Pandemonium

Post by Magnos »

If u do not mind I want to use ur apache in my next mod for army men rts
I'm planning for making a new great stories and clearly new interface look with a new idea!
like a new game.

if u can make god files like this u may help me alot.
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Re: New map: Plastic Pandemonium

Post by Magnos »

Anyone tell me please what is scratch!
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