Download link
Extract to your Army Men RTS root directory.
For four players each, these maps take place on the strange alien world that Sarge discovers with the help of Tina Tomorrow. Starting in each corner, you will begin with 5,000 plastic, but NO electricity. Plastic sources can be found between bases, with the best stockpile being located in the center of the map. The telepads located around the map will transport you atop the hills found throughout. The hills at home contain a full health bonus, while the hills around the center contain a 9volt battery, or a node if you are playing Node Control. In the hill there is a garden lamp for unlimited electricity, unless you are playing King of the Hill.To win the node control ruleset, you must capture all five nodes on the map. These nodes will be marked on your mini-map and will notify everyone upon capture. To capture a node, simply have at least one unit stand next to it without interference by opponents. Be careful of the boils around the edges of the map! Stepping too close to them will cause them to explode; spilling out acidic goo which slowly deals damage to infantry men.
- A node will change to the color of it's current owner.
- The barracks can be upgraded by scrolling the build menu or by pressing 'u'.
- No music, just like in Army Men: Toys In Space.
- The flamethrower does 10 damage per 0.3 seconds. So he is 66% better than a machine gunner.
Images
Special thanks to E]x[F-Sniper for creating the acid boil models!