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ArmyMen RTS -WIREFRAME MODE

Posted: Sun May 17, 2009 5:33 am
by **Spooox**
HERES A STILL IMAGE OF THE GAME IN WIREFRAME MODE 8)

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link:

http://www.youtube.com/watch?v=MajHfbhv9R8

embedded video


Re: ArmyMen RTS -WIREFRAME MODE

Posted: Mon May 18, 2009 6:19 am
by E]x[F-WeSLeY
What's so good about that? all you did was make the graphics look more bad. :BOO

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Mon May 18, 2009 6:22 am
by Dread+MarKana
prolly they want to see enemy units with this shit.

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Mon May 18, 2009 6:25 am
by E]x[F-WeSLeY
hmm maybe but if that's the case then all i can say is... cheaters!

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Mon May 18, 2009 7:11 am
by **Spooox**
your always eager to know all the details, but dont bother to read them even when we provide
a full accurate description out of the kindness of our hearts for your benefit to improve your knowledge.

we started participating in this forum recently and posting interesting topics which you probally havent seen before to give
people something to read about and not the same old boring storys,

but instead of being greatful you just totaly dismiss everything we say or share with you on every post by
putting us down and claiming its just another method of cheating.

its been proven that numerous people here have benefited from infomation we provided but we dont get the reconition, although if somebody else posts the same info then its a different story. "thank you thank you i never knew how to do this"

if you realy bothered to watch the video closely you would have seen 3 different things being demonstrated and no sign of cheating.


Image

In my opinion, it's ignorance.

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Tue May 19, 2009 4:57 am
by E]x[F-Sniper
Remember, every1 here is entitled to their own opinion.

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Wed Jun 10, 2009 9:23 pm
by Ruhani
I never really understood the use of wireframe mode but I guess it's probably one of the first steps to map creation? Calculating vectors in conjuction with the Debug HUD gives a wide variety of useful information.

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Thu Jun 11, 2009 3:53 am
by E]x[F-Sniper
I used wire frame mode on some of my 3d projects. I used it when I had to view my animations and needed to make changes without the use of textures for faster rendering times. Its not just for the use of maps, its for the design of every object. As we all know, an object without texture always renders/moves a lot faster.

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Thu Jun 11, 2009 3:32 pm
by Dread+MarKana
what kind of 3d projects? :P

Re: ArmyMen RTS -WIREFRAME MODE

Posted: Tue Jun 16, 2009 10:25 pm
by E]x[F-WeSLeY
yeah bullshit sniper mmm