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Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 8:14 pm
by {EMC}x0m9k
Re: Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 8:30 pm
by [M.A.N] PottyMouth
ur really working on editing maps mate, ur always on a project till the nick of time bro
Re: Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 8:30 pm
by [M.A.N] PottyMouth
looking forward to the video tho
Re: Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 8:55 pm
by {EMC}x0m9k
ok video was uploaded
Re: Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 9:05 pm
by E]x[F-Robojew
great.. but I just hope people use this to create actual good maps and not retarded ass maps
Re: Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 9:59 pm
by {EMC}x0m9k
I dont make crappy maps.
if i create crappy map i delete it so fast xD (not simple delete - Shit+Del)
Re: Barracks Mod Test (New model, new .god)
Posted: Sun Aug 22, 2010 11:37 pm
by E]x[F-Robojew
[ABFM]x0m9k wrote:I dont make crappy maps.
if i create crappy map i delete it so fast xD (not simple delete - Shit+Del)
not speaking to you in general.. fact I never knew you made maps?
anyway..
Re: Barracks Mod Test (New model, new .god)
Posted: Mon Aug 23, 2010 12:22 am
by {EMC}x0m9k
Oh about models dont know anyone else.
And terrain.blk know only abfm emc and exf. i sure
Re: Barracks Mod Test (New model, new .god)
Posted: Thu Sep 23, 2010 8:33 pm
by {EMC}SQL Injection-
lol oh yeah.
Re: Barracks Mod Test (New model, new .god)
Posted: Fri Oct 01, 2010 5:42 pm
by {EG}Shield1739
sup this is
but i can see u have the pepsi HQ so... how i can put i alredy download and do everthing but IT DONT WORK!