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i got HALF of the studio editor

Posted: Sun Dec 12, 2010 5:05 am
by {Ars}dragonfly
---thank u iniesta because u told me how to get freelook camera
lol well it is very easy
first get a hex editor ,then open shell.x and search for buildtype ,then change the != after them into ==
like this

Code: Select all


#include "if_shell_templates.cfg"
#include "if_shell_campaign_boot.cfg"
#include "if_shell_campaign_story.cfg"
#include "if_shell_campaign_greatbattles.cfg"
#include "if_shell_options.cfg"
#include "if_shell_mp.cfg"
#include "if_shell_quit.cfg"
#include "if_shell_load.cfg"

if ("sys.buildtype", "==", "release")
{
  Exec("if_shell_missionlist.cfg");
}

ConfigureInterface()
{
  DefineControlType("Shell::MainButton", "Button")
  {
    Size(80, 80);
    Geometry("Bottom");
    Style("!DropShadow", "SelectWhenDown", "!VGradient");
    Region(8)

Code: Select all

 OnEvent("Button::Notify::Pressed")
    {
      ActivateScroll("|Shell::Quit", "Right", 0.2);
      DeactivateScroll("<", "Bottom", 0.2);
      Sound("Custom::Scroll::Out");
    }
  }
......
  //
  // Debugging only
  //
  if ("sys.buildtype", "==", "release")
  {
    CreateControl("Development", "Static")
    {
      Geometry("Right");
      Size(100, 30);

......
save it
that's it
but when u click on the studio button there won't be anything
so i just got HALF of the studio editor
who can tell me why ?
Image
i am from china so maybe u can't see the photo
:D

Re: i got HALF of the studio editor

Posted: Sun Dec 12, 2010 5:07 am
by {Ars}dragonfly

Code: Select all

OnEvent("Button::Notify::Pressed")
    {
      ActivateScroll("|Shell::Quit", "Right", 0.2);
      DeactivateScroll("<", "Bottom", 0.2);
      Sound("Custom::Scroll::Out");
    }
  }

  //
  // Debugging only
  //
  [color=#00BFFF]if ("sys.buildtype", "[color=#008000]=="[/color], "release")[/color]  {
    CreateControl("Development", "Static")
    {
      Geometry("Right");
      Size(100, 30);


Re: i got HALF of the studio editor

Posted: Sun Dec 12, 2010 5:07 am
by {Ars}dragonfly

Code: Select all

OnEvent("Button::Notify::Pressed")
    {
      ActivateScroll("|Shell::Quit", "Right", 0.2);
      DeactivateScroll("<", "Bottom", 0.2);
      Sound("Custom::Scroll::Out");
    }
  }

  //
  // Debugging only
  //
  if ("sys.buildtype", "==", "release")
  {
    CreateControl("Development", "Static")
    {
      Geometry("Right");
      Size(100, 30);


Re: i got HALF of the studio editor

Posted: Sun Dec 12, 2010 5:08 am
by {Ars}dragonfly
sorry that is the right one

Re: i got HALF of the studio editor

Posted: Sun Dec 12, 2010 11:58 am
by {EMC}Methuselah96
everybody knows about that half
its impossible to get the other half

Re: i got HALF of the studio editor

Posted: Thu Dec 16, 2010 4:40 pm
by Landeros
Indeed :D