True{EMC}Methuselah96 wrote:cause i dont feel its worth my time unless the descriptions proves that its somewhat different and cool
[AnTs]Space {MAP}
Forum rules
Required: All new map posts must include a direct link to the map, either screenshots or a video, and a description.
Not Required but Recommended: It would be a good idea to include a voting poll in your post so that others can rate your map.
Required: All new map posts must include a direct link to the map, either screenshots or a video, and a description.
Not Required but Recommended: It would be a good idea to include a voting poll in your post so that others can rate your map.
- E]x[F-Sniper
- Admin
- Posts: 1275
- Joined: Wed Jul 16, 2008 2:21 am
- Location: stfu noob
- Contact:
Re: [AnTs]Space {MAP}
Re: [AnTs]Space {MAP}
maybe it's a sucky shitty map? It's not worth to blow up your folder with tons of crappy maps.[*X*]s[E]x[Y] wrote:lol why
-
- Map Maker
- Posts: 228
- Joined: Mon Jul 26, 2010 5:49 pm
- Location: The good o'Earth.
Re: [AnTs]Space {MAP}
Maybe this is why we should have neatness! xD Just a sugestion.Lionheart81 wrote:maybe it's a sucky shitty map? It's not worth to blow up your folder with tons of crappy maps.[*X*]s[E]x[Y] wrote:lol why
- [Real]-BarBoOoRaS
- Map Maker
- Posts: 36
- Joined: Thu Aug 05, 2010 2:38 pm
- Contact:
Re: [AnTs]Space {MAP}
hikap wrote:[AnTs]Space http://www.mediafire.com/?jmaysdgbi40jm ... flcyIG_uWA[/youtube]
Re: [AnTs]Space {MAP}
Any designer or artist must face these kind of comments, but seriously the design is awful. It's like you copies the 4 players map (forgot name) and added hills on the flat surfaces and lowered hills on the hill surfaces. You need to change alot in this map, less walls will be fine. Also too big (<---- that's just my opinion)
-
- Map Maker
- Posts: 228
- Joined: Mon Jul 26, 2010 5:49 pm
- Location: The good o'Earth.
Re: [AnTs]Space {MAP}
Just for the record it was created by hikap or razor in which left sharks to join ants. I'm not trying to start a fuss just for the record.....
I think it was an impersonator from my perspective now.
I think it was an impersonator from my perspective now.
Last edited by {W.W}Ranger on Tue Feb 08, 2011 1:11 pm, edited 1 time in total.
-
- Map Maker
- Posts: 228
- Joined: Mon Jul 26, 2010 5:49 pm
- Location: The good o'Earth.
Re: [AnTs]Space {MAP}
Actually, adding sink ins in hills could be fun it makes like levels you can fight on. It just needs to be neat and symmetrical horizontally or vertically.Sharks | Alex wrote:Any designer or artist must face these kind of comments, but seriously the design is awful. It's like you copies the 4 players map (forgot name) and added hills on the flat surfaces and lowered hills on the hill surfaces. You need to change alot in this map, less walls will be fine. Also too big (<---- that's just my opinion)
It's like fighting in the Grand Canyon with life size plastic army men Imagine That! Or maybe fighting on top of a pyramid which would be fun.
Re: [AnTs]Space {MAP}
Since there's no link or video to go from, I'm kind of lost on this one. However the map name (originally tagged as an {Ars} clan map) and loading screen seem to confirm this one, so I think this is the correct map.
I think there were a few issues with this map. The first thing I noticed was that every resource was widely spaced out on this big map, which makes having a good depot placement very difficult. Building a depot for each source isn't worth it, especially since it uses the same resource pools as Doubles. The corner bases have better chokepoints, but are at a disadvantage since the four other bases can storm the middle much quicker, which is crucial in this map. It's also very large and empty.
Images
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No.
"Can we order a pizza?"
GameRanger ID: 913974
"Can we order a pizza?"
GameRanger ID: 913974
Who is online
Users browsing this forum: No registered users and 0 guests