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A New Power Full Tower Gaurd & New tank design

Posted: Sun Jan 16, 2011 11:11 am
by ReoN
Well I've been thinking about it, and all this time map creators only focused on units and not defence buildings such as the AA and the pillbox and the tower guard. I have created a basic sketch for the next tower guard.

Since it's too power full, I decided that this one will not be able to shoot back, only infront and side. So best way to destroy it is to go behind it and not infront. The power will be half of Sarge's gun and it will shoot four times as fast as Sarge's gun. This is very power full so it might cost alot of plastic (and maybe elec too)

Just an example.
Image

And the tank. (can turn 360 degrees)
Image
Image

I know that the wheels aren't done yet, but I won't waste too much working time on this model because this is just an example..

Re: A New Power Full Tower Gaurd

Posted: Sun Jan 16, 2011 1:55 pm
by {EMC}Methuselah96
very nice
i really like ur work

Re: A New Power Full Tower Gaurd

Posted: Sun Jan 16, 2011 2:40 pm
by Smith
Nice job, it looks good

Re: A New Power Full Tower Gaurd

Posted: Sun Jan 16, 2011 2:43 pm
by ReoN
Smith wrote:Nice job, it looks good
thanks, I thought instead of a circle (which leads to a movement of sides , but not backward) that spins the machine, it will be most likely like an AA gun so it will also shoot air.

Re: A New Power Full Tower Gaurd & New tank design

Posted: Mon Jan 17, 2011 11:06 am
by |l|Ramy|l|
:SWEET:

Re: A New Power Full Tower Gaurd & New tank design

Posted: Mon Jan 17, 2011 4:13 pm
by ReoN
I forgot to mention, the tank shoots air! It has half of the AA gun power when it shoots air.

Re: A New Power Full Tower Gaurd & New tank design

Posted: Wed Jan 19, 2011 4:23 pm
by {W.W}Ranger
Sharks | Alex wrote:I forgot to mention, the tank shoots air! It has half of the AA gun power when it shoots air.
Ah air modeling gun... Nice Job but... If you want it to shoot into the air as in take down a helicopter you've gotta allow it to be able to point straight up just a like a protractor in degrees.. So a 180 like a protractor point up and a 360 spin on the platform... Just keep note of that when you're doing it.

Unless you're classifying the missiles as homing missiles. It would just make it seem more of a better design...

Also You could make a point in the middle flexible... As you can see in a normal tower gun the turret can turn like a (180)protractor and turn 360 degrees all the way around.

Just a Suggestion

Re: A New Power Full Tower Gaurd & New tank design

Posted: Wed Jan 19, 2011 5:15 pm
by ReoN
{W.W}Ranger wrote:
Sharks | Alex wrote:I forgot to mention, the tank shoots air! It has half of the AA gun power when it shoots air.
Ah air modeling gun... Nice Job but... If you want it to shoot into the air as in take down a helicopter you've gotta allow it to be able to point straight up just a like a protractor in degrees.. So a 180 like a protractor point up and a 360 spin on the platform... Just keep note of that when you're doing it.

Unless you're classifying the missiles as homing missiles. It would just make it seem more of a better design...

Also You could make a point in the middle flexible... As you can see in a normal tower gun the turret can turn like a (180)protractor and turn 360 degrees all the way around.

Just a Suggestion
hmm havn't really thought about it but thanks i will take all your tips :)

Re: A New Power Full Tower Gaurd & New tank design

Posted: Thu Feb 02, 2012 5:07 pm
by ICE x Toxiic
Is this Tower and unit ever going to be finished and uploaded. the unit and the tower look pretty solid and they look like they work well.

Re: A New Power Full Tower Gaurd & New tank design

Posted: Fri Mar 29, 2013 11:54 am
by Kennedy
Nice job reon but listen the limit of verts on amrts is 1400