I'm not sure, your textures may be incompatible with amrts or your terrain.blk could be corrupted. Could you post your amrts.log file?
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No. "Can we order a pizza?"
GameRanger ID: 913974
!|debug_win32 :1378 |01:12:28|Attempting to RaiseException "FATAL" msg:Failed reading 8 bytes from block file 'terrain.blk' module:D:\Src\code\system\blockfile.cpp line:187
!|debug_win32 :776 |01:12:28|[ E X C E P T I O N ]
!|debug_win32 :840 |01:12:28|Type: ERROR
!|debug_win32 :841 |01:12:28|SubType: FATAL
!|debug_win32 :842 |01:12:28|Message: Failed reading 8 bytes from block file 'terrain.blk'
!|debug_win32 :843 |01:12:28|Module: D:\Src\code\system\blockfile.cpp
Yeah, the log doesn't help at all. It looks like your terrain.blk is corrupted, which is not an issue with the world. Try remaking your mission in the studio and creating a new terrain.blk
I may not make the best maps, or be the best player, but I put a lot of time, effort, and care into my stuff. That counts for something, right? No. "Can we order a pizza?"
GameRanger ID: 913974