lol well it is very easy
first get a hex editor ,then open shell.x and search for buildtype ,then change the != after them into ==
like this
Code: Select all
#include "if_shell_templates.cfg"
#include "if_shell_campaign_boot.cfg"
#include "if_shell_campaign_story.cfg"
#include "if_shell_campaign_greatbattles.cfg"
#include "if_shell_options.cfg"
#include "if_shell_mp.cfg"
#include "if_shell_quit.cfg"
#include "if_shell_load.cfg"
if ("sys.buildtype", "==", "release")
{
Exec("if_shell_missionlist.cfg");
}
ConfigureInterface()
{
DefineControlType("Shell::MainButton", "Button")
{
Size(80, 80);
Geometry("Bottom");
Style("!DropShadow", "SelectWhenDown", "!VGradient");
Region(8)
Code: Select all
OnEvent("Button::Notify::Pressed")
{
ActivateScroll("|Shell::Quit", "Right", 0.2);
DeactivateScroll("<", "Bottom", 0.2);
Sound("Custom::Scroll::Out");
}
}
......
//
// Debugging only
//
if ("sys.buildtype", "==", "release")
{
CreateControl("Development", "Static")
{
Geometry("Right");
Size(100, 30);
......
that's it
but when u click on the studio button there won't be anything
so i just got HALF of the studio editor
who can tell me why ?
i am from china so maybe u can't see the photo