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[AnTs]Death_Race {MAP}

Posted: Fri Feb 18, 2011 10:36 am
by [Real]-BarBoOoRaS

Re: [AnTs]Death_Race {MAP}

Posted: Sun Feb 20, 2011 9:55 pm
by {EMC}x0m9k
where is the poll?

Re: [AnTs]Death_Race {MAP}

Posted: Tue Feb 22, 2011 12:37 pm
by {W.W}Ranger
It's different, It shouldn't be bad I'm going to try it out.

Re: [AnTs]Death_Race {MAP}

Posted: Wed Feb 23, 2011 5:24 pm
by OMEGA soldier
This looks good

Re: [AnTs]Death_Race {MAP}

Posted: Wed Feb 23, 2011 11:21 pm
by {P.H}-»Rul3r«™»»
Yea it does althought i havnt played it >:)

Re: [AnTs]Death_Race {MAP}

Posted: Wed Oct 02, 2019 6:42 pm
by TommyCD1
Since there's no link or video to go from, I'm kind of lost on this one. However the map name (originally tagged as an {Ars} clan map) and loading screen seem to confirm this one, so I think this is the correct map.
[AnTs]Death_Race.zip
(268.38 KiB) Downloaded 195 times
[AnTs]Death_Race.zip
(268.38 KiB) Downloaded 195 times
I've seen these race maps tried before, and they don't really work out. This one is no exception. Your Bulldozer moves very fast, and some spawn in better starting locations than others. The only way to block ones path is to build, which given how quickly your bulldozer moves, and how close you start, isn't worth the attempt. The only strategy I could see being employed in this map is to manually guide your bulldozer in the most optimal route by using CTRL + click. Doesn't work with computers.
Images
amrts 2019-10-02 21-13-03-82.png
amrts 2019-10-02 21-15-03-81.png