Buildable Sand-bags.
Posted: Sat Aug 18, 2018 7:01 pm
so, while I'm figuring out how to use Notepad + to get in new objects. I found something neat. In the config files there are Sandbags that are used in a couple of missions by the tans. But they don't have any hitpoints or anything, and are not apparently buildable. So I made them buildable by the bulldozer, altered their stats to give them Hitpoints, and edited the .types cfg file to allow them to be built within the map I'm editing. (Basement baloney)
and viola!
interestingly, although they can connect to the gaurd towers, they seem to have trouble connecting to each other and do not connect from behind... why this is like this is beyond me. *shrug* just thought it would be neat to show you guys,
I've been trying with moderate success to create a whole new faction (haven't decided on a name yet) with their own units and buildings. got about 5 units so far, but the buildings have been troublesome, things like textures not appearing and whatnot. Also cannot seem to create anything like a resource-depot or anything that builds units. I think that might require some fancy footwork.
I'll be posting any other building edits I will make here in this thread. (unless you guys would prefer I just make one mega-thread for this)
and viola!
interestingly, although they can connect to the gaurd towers, they seem to have trouble connecting to each other and do not connect from behind... why this is like this is beyond me. *shrug* just thought it would be neat to show you guys,
I've been trying with moderate success to create a whole new faction (haven't decided on a name yet) with their own units and buildings. got about 5 units so far, but the buildings have been troublesome, things like textures not appearing and whatnot. Also cannot seem to create anything like a resource-depot or anything that builds units. I think that might require some fancy footwork.
I'll be posting any other building edits I will make here in this thread. (unless you guys would prefer I just make one mega-thread for this)