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[AnTs]Bridge {MAP]
Posted: Wed Jan 12, 2011 11:19 am
by [Real]-BarBoOoRaS
Re: [AnTs]Bridge {MAP]
Posted: Wed Jan 12, 2011 11:21 am
by DiegoGF
Downloading
Re: [AnTs]Bridge {MAP]
Posted: Wed Jan 12, 2011 11:57 am
by DiegoGF
such a nice map =D>
Re: [AnTs]Bridge {MAP]
Posted: Wed Oct 02, 2019 8:25 am
by TommyCD1
Since there's no link or video to go from, I'm kind of lost on this one. However the map name (originally tagged as an {Ars} clan map) and loading screen seem to confirm this one, so I think this is the correct map.
[AnTs]Bridge
It's a pretty unique Doubles mod. All units cost electricity now, so vehicles are much cheaper as a result. There's more electricity in your base than there is in the skirts of the map. There are no blobs either, so this map has a very strange economy. The places where there was originally a 9-volt are actually connected to one half of the map: the bottom and right spaces are tied to the south, and the top and left spaces are tied to the north. Both north and south are connected only by a thin chokepoint bridge in the middle. Also Guard Towers have been buffed to be stronger defense tools. Not a bad map in my opinion, worth checking out. It even fixes the exploit of grenadiers throwing grenades down into a base from above.