ReoN wrote:Well I've been thinking about it, and all this time map creators only focused on units and not defence buildings such as the AA and the pillbox and the tower guard. I have created a basic sketch for the next tower guard.
Since it's too power full, I decided that this one will not be able to shoot back, only infront and side. So best way to destroy it is to go behind it and not infront. The power will be half of Sarge's gun and it will shoot four times as fast as Sarge's gun. This is very power full so it might cost alot of plastic (and maybe elec too)
Just an example.
And the tank. (can turn 360 degrees)
I know that the wheels aren't done yet, but I won't waste too much working time on this model because this is just an example..
A New Power Full Tower Gaurd & New tank design
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Re: A New Power Full Tower Gaurd & New tank design
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